Bluepoint Games proposed a remake of Bloodborne to Sony after its God of War project was cancelled, but FromSoftware rejected the idea. The rejection aligns with theories that the game's director prefers to keep it untouched by others. Sony's decision contributed to Bluepoint's closure amid doubts about its original game capabilities.
PlayStation enthusiasts have long anticipated a remake of Bloodborne, the acclaimed 2015 action RPG developed by FromSoftware. Bluepoint Games, known for its successful Demon’s Souls remake, appeared poised for the task. However, a recent Bloomberg report reveals that FromSoftware declined a formal pitch for the project.
The proposal emerged in 2025, following the cancellation of Bluepoint's multiplayer spin-off for God of War. That project, which involved Atreus exploring the underworld and shifting toward co-op elements, failed to materialize. With the studio seeking new directions, it suggested a Bloodborne remake internally at Sony, alongside ideas like a Ghost of Tsushima spin-off. None received approval.
Former PlayStation executive Shuhei Yoshida offered insight in a 2025 interview, sharing his personal theory on FromSoftware's stance. “I have only my personal theory to that situation,” Yoshida said. “I left first-party Sony so I don’t know what’s going on, but my theory is—because I remember Miyazaki really, really loved Bloodborne, what he created—and so I think he is interested, but he’s so successful and he’s so busy so he cannot do it himself, but he doesn’t want anyone else to touch it. So that’s my theory, and the PlayStation team respects his wish.”
Sony's leadership reportedly lost confidence in Bluepoint's ability to produce high-quality original titles, leading to the studio's closure. Meanwhile, Sony proceeds with a remake of the original God of War single-player trilogy using another team. The report hints at a possible future Bloodborne remake by FromSoftware itself, though no timeline is confirmed, leaving the game confined to PS4 for now.