Developer Mega Crit announced on February 19 that Slay the Spire 2 will enter early access on March 5. Several indie studios have delayed or rescheduled their roguelike deckbuilder games to avoid competing directly with the highly anticipated sequel. This move echoes past instances where smaller titles shifted to sidestep major releases.
Mega Crit's announcement of Slay the Spire 2's March 5 early access release has prompted adjustments among indie developers in the roguelike deckbuilder genre. The original Slay the Spire, released in 2019, inspired many similar titles, and its sequel's timing coincides with a busy period on Steam.
Handmancers, developed and published by 58BLADES, was originally set for the Turn-Based Thursday Fest starting March 6. The team delayed it, stating on X, “Yea…we’d get absolutely crushed.” This decision positions the game outside the immediate launch window of Slay the Spire 2.
Mini Tank Mayhem, a tower defense and deck-building strategy game from Algorocks, saw its release shift from March 3, 2026, to April 29. SteamDB records show the change occurred hours after Slay the Spire 2's trailer, though the developers have not confirmed the reason. A Reddit tester suggested the sequel as the cause, citing the suspicious timing.
Omelet You Cook, a cozy chaotic cooking roguelike from SchuBox Games, proactively advanced its 1.0 launch in January. Co-developer Dan Schumacher explained to GamesRadar, “Every streamer we’d reach out to will be playing it. Every roguelike enjoyer will be checking it out. Even I’ll be playing so much that I won’t have time to finish our game!” This preemptive move aimed to evade overshadowing by the March release.
Other studios vary in approach. Bermrad's Trials of Valor, a hack-and-slash roguelite sharing elements with Slay the Spire, now launches on the same March 5 date, as announced three weeks prior. Grimslair from ThunderRam Studios sticks to March 6, with the developer posting on X, “no hiding in the bushes until the hype train passes.” Fishagon's Vice Versa, a party card game, humorously adapted 58BLADES' announcement.
This pattern recalls last year's Adventure of Samsara, a Metroidvania that launched alongside Silksong and underperformed. Meanwhile, Slumber Realm from Chugga Chugga LLC noted their card game roguelike would not be ready in time, stating it has “no impact” either way.
These shifts highlight the influence of major releases on Steam's indie landscape, with developers opting for caution over direct competition.