Xbox CEO Asha Sharma discusses exclusives and Project Helix

New Xbox CEO Asha Sharma outlined her vision for the platform in a Bloomberg Tech Live interview. She addressed the balance between exclusive content and broad game distribution.

Sharma said platforms require exclusives to succeed while also needing to reach large audiences as a top publisher. She described the issue as tough and said the company is examining each title thoughtfully. The executive confirmed her decision to end the Xbox Copilot initiative. She added that her mandate focuses on making Xbox the leading gaming and entertainment company rather than hitting 30 percent profit margins. Sharma also spoke about rising hardware costs due to AI, memory, and storage. She said Microsoft continues to subsidize consoles like the Xbox Series S and Series X while planning an affordable Project Helix next-generation device.

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News illustration showing the impact of Xbox layoffs with employees in an office packing boxes.
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Xbox announces 3200 layoffs in major restructuring

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Microsoft cut 3200 jobs at Xbox on July 6 as part of the largest restructuring in the division's history. Half the reductions took effect immediately, with the rest scheduled through June 2027. Four studios are leaving the company through spin-offs or sales.

Xbox CEO Asha Sharma has suggested the company will introduce new approaches to console sales later this year amid rising hardware costs. In a Fortune interview, she pointed to challenges with RAM and storage prices that are now 2.75 times higher than at launch. Sharma said the firm is exploring options beyond price increases to keep consoles accessible.

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Xbox executives have clarified the company's approach to console exclusives following announcements at the Summer Game Fest.

Microsoft's Xbox division has hired Matthew Ball as chief strategy officer and Scott Van Vliet as chief technology officer, continuing the leadership adjustments under gaming boss Asha Sharma.

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Microsoft is weighing options to restructure its Xbox division, including turning it into a wholly-owned subsidiary. The move aims to boost the business performance of the gaming unit.

Microsoft announced major layoffs across its gaming division and other units on July 6, 2026. The cuts total 4,800 positions, or 2.1 percent of the global workforce. Xbox is divesting several studios as part of the reset.

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Laura Fryer, an original Xbox team member from the 1990s, stated in a new video that her early doubts about Microsoft entering the hardware market are resurfacing after 25 years.

 

 

 

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