Marathon Server Slam peaks at nearly 150,000 concurrent Steam players

Following its launch, Bungie's Marathon Server Slam beta has drawn massive interest, peaking at 143,621 concurrent players on Steam in its first 24 hours. The free cross-platform test, running until March 2 ahead of the March 5 release, continues to highlight strong gunplay amid divided aesthetic opinions.

Bungie's PvP extraction shooter Marathon, set on Tau Ceti IV, saw its Server Slam beta—launched February 26—reach a Steam peak of 143,621 concurrent players within the first day, excluding consoles. This surpasses initial reports of over 100,000 joiners and positions it competitively against genre peer Arc Raiders, whose beta peaked at 189,668.

The beta remains among Steam's top U.S. best-sellers (third place), ahead of Arc Raiders, with pre-orders available: standard edition at $40, Deluxe at $60 with cosmetics. Note it's unsupported on Steam Deck, unlike some rivals.

Early player feedback builds on launch impressions, praising Bungie's precise gunplay while opinions split on the neon-futuristic aesthetic. The event stress-tests servers and matchmaking ahead of launch, amid the studio's development hurdles.

As part of ongoing Marathon Server Slam coverage, this update underscores sustained hype for the extraction shooter trend.

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Realistic illustration of Bungie's Marathon beta launch, showing gamers on consoles and PC amid intense gameplay and mixed server test feedback.
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Bungie's Marathon server slam beta launches with mixed impressions

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Bungie's upcoming extraction shooter Marathon kicked off its free Server Slam beta on February 26, 2026, across PS5, Xbox Series X/S, and PC via Steam. The event, running until March 2, serves as a stress test for servers and offers players a taste of the game's core loop. Early feedback highlights strong visuals and audio, though some controls and combat pacing draw criticism.

Bungie is actively responding to player feedback during the ongoing Server Slam for its extraction shooter Marathon, focusing on issues like UI, performance, and resource economy. The beta has seen strong participation with a peak of 143,621 concurrent players on Steam. The event ends on March 2, ahead of the full launch on March 5.

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Building on the March 5, 2026 launch confirmation, Bungie has announced a pre-launch server slam beta for its PvPvE extraction shooter Marathon, running from February 26 to March 2. Available for free on PlayStation 5, Xbox Series X/S, and PC, the test offers limited gameplay ahead of release. PlayStation Plus subscribers can unlock exclusive rewards from other Sony franchises.

Developer Embark Studios announced that Arc Raiders has sold over 12 million copies since its launch. The extraction shooter has achieved notable player retention and concurrent peaks amid competition from major titles. To mark the milestone, the studio is gifting a special in-game tool to qualifying players.

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Bungie has detailed the seasonal structure for its upcoming extraction shooter Marathon, promising free updates that will keep the game evolving. Seasons will last about three months and include new content like maps, gear, and events, with a full reset of player progress at the start of each one. The first season launches alongside the game on March 5.

A 13-year-old rhythm platformer, Geometry Dash, has achieved a new milestone by surpassing the concurrent player numbers of major titles like Call of Duty on Steam. Released in 2013 for $4.99, the game peaked at over 100,000 players without relying on modern features such as seasons or servers. This event highlights shifting dynamics in the gaming industry as of early 2026.

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Arc Raiders emerged as Steam's top-selling game by revenue during the holiday period from December 23 to 30. According to SteamDB data, it outperformed titles like Battlefield 6 and Clair Obscur: Expedition 33 in premium game sales. The list highlights strong performance for established and new releases alike.

 

 

 

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