Cyberpunk Legends adds Asmodee as exclusive US distributor

Night Crew Games has partnered with Asmodee USA to handle exclusive distribution of the co-op card game Cyberpunk Legends in the United States. The game, which launched on Kickstarter last year, is now advancing into production with this new agreement. Asmodee will serve as the sole distributor for the title in the US market.

Cyberpunk Legends, a new cooperative card game developed by Night Crew Games, has secured Asmodee USA as its exclusive distribution partner for the United States. This partnership comes as the game progresses further into production following its successful Kickstarter campaign last year.

The agreement positions Asmodee to manage all US distribution for Cyberpunk Legends, ensuring wider availability of the title to retailers and consumers. Night Crew Games, the publisher behind the project, benefits from Asmodee's established network in the tabletop gaming industry.

Details on the game's mechanics highlight its cooperative gameplay, though specifics beyond its card-based format remain tied to the original crowdfunding pitch. The announcement underscores growing interest in cyberpunk-themed tabletop experiences, building on the genre's popularity in video games and literature.

This development marks a key milestone for Cyberpunk Legends, transitioning from crowdfunding to commercial rollout. Asmodee's involvement is expected to streamline logistics and expand market reach within the US.

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Illustration of CD Projekt Red selling GOG to co-founder Michał Kiciński in a business handshake, with contract, currency, and gaming elements.
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CD Projekt sells GOG to co-founder Michał Kiciński

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CD Projekt Red has sold its digital storefront GOG to co-founder Michał Kiciński for 90 million PLN, about $25 million USD. The move allows GOG to operate fully independently while maintaining its DRM-free philosophy and game preservation efforts. CD Projekt plans to continue releasing its titles on the platform through a new distribution agreement.

Night Crew Games has partnered with Asmodee USA as the exclusive distributor for its Cyberpunk Legends card game in the United States. The announcement follows a successful Kickstarter campaign that raised $1.2 million. This deal aims to bring the game to retail stores, allowing for broader accessibility beyond backers.

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FromSoftware released its first fully co-op focused soulslike game, Nightreign, in May 2025, marking a departure from traditional single-player experiences. The title offers a roguelite structure with multiplayer elements, encouraging players to collaborate against challenging bosses. Early player experiences highlight its replayability and innovative combat features.

Four Horsemen Studios has unveiled the Mythic Legions: The Roleplaying Game, expanding its high-fantasy action figure line into a tabletop RPG set in the Realm of Mythoss. The Kickstarter campaign includes a core rulebook, beginner box, miniatures, and new figures designed for gameplay. The project has already met its funding goal with 37 days remaining.

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The Stop Killing Games campaign, led by Ross Scott, plans to create non-governmental organizations in the European Union and the United States to combat publishers ending support for purchased video games. These NGOs will focus on long-term counter lobbying and watchdog activities. The initiative follows the campaign's success in gathering over a million signatures on its petition.

Poncle, the studio behind Vampire Survivors, has announced Vampire Crawlers, a deckbuilding dungeon-crawler set in the same world as its predecessor. The game introduces roguelite elements and a card-based system, marking a departure from the original's bullet hell style. It is slated for release in 2026 across multiple platforms, including day-one availability on Xbox Game Pass.

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CD Projekt Red announced that Cyberpunk 2077 has sold over 35 million copies, reaching this milestone quicker than The Witcher 3 did in the same post-release period. The game has become the studio's primary revenue source following its rocky launch and subsequent updates. This success supports ongoing development for its sequel.

 

 

 

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