Midsummer Studios shuts down after developing unreleased life sim Burbank

Jake Solomon, known for directing XCOM 2 and Marvel’s Midnight Suns, has announced the closure of his studio, Midsummer Studios. The studio, founded in 2024 to reinvent the life sim genre, leaves its project Burbank unreleased. Solomon shared pre-alpha footage of the game, which incorporates AI for character interactions.

Jake Solomon announced on February 19, 2026, via X (formerly Twitter) that Midsummer Studios, which he founded in 2024, is closing down. The studio aimed to "reinvent the life sim genre," as stated in a press release from its launch. Solomon expressed pride in the team's work, writing, "We built a studio, we made a game, and I’m really proud of both. Before we close the doors at Midsummer Studios I’d like to share a glimpse of Burbank, the game we poured our hearts into. It’s like ‘Life Sims + The Truman Show,’ but it’s more than that. I believe people are storytellers, and I want them to share whatever stories and characters they can dream up. Burbank let’s you do that."

Burbank featured an ambitious system allowing players to customize television shows and write their own stories. Solomon explained in a follow-up post that the game's characters used AI for memory, reasoning, and speech to enable flexible creation, while all art was produced by the studio's artists. He emphasized, "We had no interest in replacing any developers with AI." The footage shared was pre-alpha, and Solomon noted positive playtesting experiences: "We have moments playing this game where characters come alive in a way we’ve never experienced. And for an old game developer like me that’s special... this game was a dream of mine, our team made it come true, so watch and dream with us."

Midsummer Studios had 11 employees in 2024, including co-founder Will Miller from Sid Meier’s Civilization: Beyond Earth and Grant Rodiek from the Sims franchise, with plans to hire two more. Solomon did not disclose reasons for the closure, amid broader industry challenges like studio shutdowns; Sony announced the closure of Bluepoint Games on the same day. The shutdown likely affects all employees, leaving Burbank canceled.

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Realistic depiction of Bluepoint Games studio closure, showing office exterior with closure sign, packed boxes, and somber atmosphere.
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Sony to close Bluepoint Games studio in March

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Sony Interactive Entertainment is shutting down Bluepoint Games, the studio behind acclaimed PlayStation remakes, just five years after acquiring it. The closure, announced in an internal memo from co-CEO Hermen Hulst, cites rising development costs and industry challenges. The Texas-based team, known for Demon’s Souls and Shadow of the Colossus, will cease operations next month.

Tencent has shut down its TiMi Montreal studio less than five years after its founding, without the team releasing any games. The closure marks another retreat by Chinese publishers from investments in North American development. Employees expressed heartbreak over the end of the promising venture.

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Former Arkane Studios director Harvey Smith has shared his thoughts on the studio's shutdown by Microsoft last year, calling it a shock after years of acclaimed projects. He discussed the challenges of Redfall's development and launch during a recent podcast appearance. Smith expressed sympathy for newer team members affected by the closure.

Meta has closed Twisted Pixel Games, Sanzaru Games, and Armature Studio as part of layoffs in its Reality Labs division. The move supports a shift toward wearables and AI, reducing first-party VR development for Quest headsets. Developers confirmed the full shutdowns on social media.

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Build a Rocket Boy has launched what it calls the most significant update yet for its open-world game MindsEye, framing it as a reset for 2026 amid ongoing development. The update follows a disastrous 2025 launch and comes as studio founder Leslie Benzies faces new allegations. Future plans include an expansion and multiplayer features.

Building on reports of their doubled efforts, Sandfall Interactive's lead designer Michel Nohra and producer Francois Meurisse revealed in Edge Magazine how the novice team's fresh ideas overcame inexperience to deliver Clair Obscur: Expedition 33, the award-winning 2025 RPG.

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Meta has shuttered three VR studios and laid off over 1,000 employees from its Reality Labs division as part of a shift away from metaverse investments toward AI-powered wearables. The closures include Armature, Sanzaru, and Twisted Pixel, with the popular Supernatural app ceasing new content updates. Company leaders emphasize a continued but leaner focus on VR through third-party support.

 

 

 

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