Zach Cregger's Resident Evil reboot strays from zombie franchise

Director Zach Cregger has described his upcoming Resident Evil reboot as far removed from the traditional zombie elements of the franchise. The project aims to offer something fresh for longtime fans of the video game adaptation series. It is positioned as a highly anticipated new take on the material.

The Resident Evil reboot, helmed by Zach Cregger, marks a significant departure from the zombie-centric narratives that have defined previous entries in the franchise. According to reports, Cregger's vision positions the film "far away" from anything connected to the zombie aspects, promising innovation for enthusiasts.

This approach seeks to reinvigorate the series, which originated as a video game and has seen multiple film adaptations. Fans can expect a novel interpretation that differentiates it from past installments, focusing on new elements while honoring the source material's legacy.

The project is described as highly anticipated, suggesting potential to attract both returning viewers and newcomers with its distinct direction.

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Illustration depicting Leon Kennedy and Grace Ashcroft in dual gameplay styles battling zombies in a hospital for Resident Evil Requiem preview.
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Resident Evil Requiem preview reveals dual gameplay styles

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Developers at Capcom have showcased Resident Evil Requiem, the ninth mainline entry in the survival horror series, emphasizing a blend of classic and action-oriented gameplay through protagonists Leon Kennedy and Grace Ashcroft. Director Koshi Nakanishi addressed fan concerns by comparing the game's multi-protagonist approach to sushi, assuring it avoids the pitfalls of Resident Evil 6. Hands-on sessions highlight a pendulum of tension and release in a zombie-infested hospital setting.

Building on the dual protagonists Grace Ashcroft and Leon S. Kennedy revealed at The Game Awards, Capcom has unveiled further details for Resident Evil Requiem. The survival horror title introduces freely switchable first- and third-person views, emphasizes a philosophy of 'addictive fear,' and returns to Raccoon City lore for the franchise's 30th anniversary. It launches February 27, 2026, on PS5, Xbox Series X/S, Switch 2, and PC.

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Capcom has released a three-minute promotional short film for the upcoming Resident Evil Requiem, featuring horror actress Maika Monroe as a mother caught in the Raccoon City outbreak. The film, titled Evil Has Always Had a Name, explores the human side of the infection from 1998. It builds excitement ahead of the game's February 27, 2026, launch on multiple platforms.

During the Nintendo Partner Direct on February 5, 2026, Capcom unveiled a trailer for Resident Evil Requiem, highlighting gameplay on the Switch 2 with notably inaccurate shots from Leon Kennedy. The event also announced amiibo figures for protagonists Leon and Grace Ashcroft, set to launch in summer 2026. The game arrives on February 27, 2026, across multiple platforms including the Switch 2.

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A new ESRB rating for an Xbox Series X/S version of Resident Evil 5 has sparked speculation about a potential remake. The listing's mention of in-game purchases suggests new content, aligning with Capcom's recent practices. This comes amid rumors and leaker claims pointing to other titles in the series.

Capcom has announced that Resident Evil Requiem has sold more than 5 million copies in less than a week since its release. The survival horror game, launched on February 27, 2026, marks a strong start for the series. This achievement outpaces several previous entries in the franchise.

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Producer Roy Lee has provided an update on the long-delayed BioShock movie adaptation at Netflix, indicating that director Francis Lawrence will likely tackle it after finishing post-production on a Hunger Games prequel. Netflix and rights holder Take-Two are eager to align the film's release with upcoming BioShock game developments. The project, first announced in 2022, has faced multiple setbacks including scheduling conflicts and industry strikes.

 

 

 

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