Todd Howard details Elder Scrolls 6's classic style return and tech upgrades

Building on prior updates, Bethesda's Todd Howard shared in a KindaFunny interview that The Elder Scrolls 6 will emphasize the franchise's traditional immersive style, powered by an upgraded Creation Engine 3 and led by the core Skyrim team.

In his latest comments to KindaFunny—following December's Game Informer interview where he confirmed most of the studio is now focused on the project—Todd Howard outlined The Elder Scrolls 6's creative direction. He emphasized recapturing the immersive world-exploring experiences fans loved in Skyrim and Oblivion, stating, “We do have a certain style that we like and that our fans like that we want to get better and better at.”

Howard attributed recent Bethesda projects like Fallout 76 and Starfield as beneficial detours that have refocused the team on core Elder Scrolls gameplay. Technologically, the game will use Creation Engine 3, a major upgrade from the version in Starfield, designed to meet modern RPG standards and support future titles.

The development team blends the veteran Skyrim core group with new talent for fresh perspectives. Still in early stages, the project—first teased in 2018—remains years away, reflecting Bethesda's deliberate pace to ensure quality and depth.

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Todd Howard in a GQ interview discussing the distant release of The Elder Scrolls 6.
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Todd Howard says Elder Scrolls 6 remains years away

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Bethesda's Todd Howard has reiterated that The Elder Scrolls 6 is still a long way off, urging fans to remain patient in a recent GQ interview. The game, first teased at E3 2018, follows the 2011 release of Skyrim and comes after the studio's work on Starfield as a creative reset. Howard expressed a preference for surprise releases, hinting at a potential shadow drop similar to this year's Oblivion Remastered.

In a recent interview, Bethesda's Todd Howard discussed the role of AI in game development and confirmed that The Elder Scrolls 6 will return to the classic style of previous entries like Skyrim and Oblivion. He emphasized caution with AI while highlighting the enduring value of human creativity. Howard also noted that much of the original Skyrim team remains at the studio.

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Building on Todd Howard's recent confirmation of strong development progress, Bethesda's Angela Browder and Emil Pagliarulo shared excitement about technological opportunities and the need for a deliberate timeline on The Elder Scrolls 6.

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