Meta shifts Horizon Worlds metaverse service to mobile

Meta has announced that its Horizon Worlds social and gaming service will no longer be tied to its Quest VR headsets, focusing instead almost exclusively on mobile platforms. The company plans to continue producing VR hardware while emphasizing third-party developers. This move follows significant financial losses and layoffs in its Reality Labs division.

On February 20, 2026, Meta revealed plans to separate its flagship metaverse service, Horizon Worlds, from the Quest VR headset platform and digital store. The company stated it is "shifting the focus of Worlds to be almost exclusively mobile," following the successful launch of a Horizon Worlds mobile app last year that drew new users interested in its social gaming features without the VR component.

This announcement comes amid broader changes in Meta's mixed reality strategy. Reality Labs, Meta's mixed reality division, has reportedly lost $80 billion on investments, according to CNBC. In January 2026, more than 1,000 employees were laid off from the division, which previously employed over 15,000 people. The layoffs primarily affected internal studios developing VR content, games, and experiences, sparing much of the augmented reality work focused on future smart glasses.

Meta emphasized its commitment to VR hardware, stating it will "double down on the VR developer ecosystem." The company highlighted that 86% of the time users spend in VR headsets is with third-party apps. Changes such as removing individual worlds from the VR store aim to improve discovery for third-party developers. "We’ll continue to support the third-party community through strategic partnerships and targeted investments—as we have since the beginning," wrote Samantha Ryan, Meta Reality Labs VP of Content.

While Meta intends to maintain VR storefronts for third-party sales, it is reducing in-house content development. The company's future investments appear directed toward smart glasses and AI technologies, with less emphasis on an all-encompassing metaverse vision.

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Meta employees packing VR gear amid Workrooms app shutdown and Reality Labs layoffs, spotlight on emerging AI smart glasses.
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Meta shuts down VR Workrooms app as part of cost cuts

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Meta is discontinuing its standalone Workrooms app for virtual reality meetings on February 16, 2026, amid broader efforts to reduce spending on the metaverse. The company is laying off more than 1,000 employees from its Reality Labs division and closing three VR studios. This shift prioritizes investments in AI hardware, such as smart glasses.

Meta has shuttered three VR studios and laid off over 1,000 employees from its Reality Labs division as part of a shift away from metaverse investments toward AI-powered wearables. The closures include Armature, Sanzaru, and Twisted Pixel, with the popular Supernatural app ceasing new content updates. Company leaders emphasize a continued but leaner focus on VR through third-party support.

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Meta has closed Twisted Pixel Games, Sanzaru Games, and Armature Studio as part of layoffs in its Reality Labs division. The move supports a shift toward wearables and AI, reducing first-party VR development for Quest headsets. Developers confirmed the full shutdowns on social media.

Meta has announced a collaboration with Nvidia to develop a hyperscale AI infrastructure designed to support billions of users globally. The initiative integrates Meta's production workloads with Nvidia's hardware and software ecosystem. The partnership aims to enhance AI capabilities at an unprecedented scale.

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At CES 2026, Meta showcased new applications for its EMG neural wristband beyond smart glasses, including car controls and assistive tech for disabilities. The company also paused international expansion of its Ray-Ban Display glasses due to high demand and limited supply. New features like a teleprompter and handwriting recognition were announced for the glasses.

Meta, the parent company of the three platforms, has announced plans to trial premium subscription services that may charge users. This could reshape social media interactions. Free access will remain, with added features for subscribers.

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Snap, the parent company of Snapchat, is launching a new subsidiary called Specs Inc. to focus on its augmented reality glasses. The move aims to advance mixed-reality Spectacles amid growing competition from Meta and Apple.

 

 

 

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