Paralives sells 250000 copies in early access launch

Paralives, a new life simulation game from a Canadian indie studio, launched in early access on Steam and quickly sold 250000 copies within eight hours. The title holds an 89 percent positive rating and promises free updates without paid DLC. Players have reported numerous humorous bugs alongside the strong sales.

Paralives launched in early access on Monday and became an immediate success on Steam. The game sold 250000 copies in eight hours and earned an 89 percent positive rating. Developers from the Canadian indie team confirmed that features such as pets, weather, horses, cars, boats, and bikes will arrive as free updates during early access, unlike paid expansions in The Sims 4. They also stated there will be no paid DLC, only free updates overall.

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Illustration of Subnautica 2's massive sales success showing underwater exploration with sales statistics overlay.
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Subnautica 2 sells over 1 million copies in under two hours

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Subnautica 2 launched in early access on Steam on May 14 and quickly sold more than 1 million copies. The underwater survival sequel reached 467,000 concurrent players shortly after release and earned a Very Positive rating from over 1,000 reviews.

The small team behind life simulator Paralives has announced it will never release paid DLC for the game. Strong early sales have given the studio confidence in its free-update model.

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Paralives has entered early access, offering players a calmer alternative to The Sims. The game features a sketchbook-watercolour style and measured relationship systems on its map of Melino. Developer Paralives Studio has raised over $2.5 million from fans since its initial reveal.

Sony's latest PlayStation 5 exclusive Saros has sold just over 300000 copies in its first two weeks on sale. The game has generated $22 million in revenue so far. Sales are tracking slightly behind those of developer Housemarque's previous title Returnal despite a much larger console install base.

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Developer Pocketpair will release Palworld version 1.0 this Friday without raising the price tag. The open-world survival game will stay at $29.99 as a thank-you to players.

Indie hide-and-seek game Meccha Chameleon has reached 10 million sales just 16 days after its release on June 10.

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Indie game Meccha Chameleon has sold 7 million copies less than two weeks after release. The artsy hide-and-seek title gained traction mainly through word of mouth and influencer support.

 

 

 

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