New podcast mention hints at Starfield 2.0 update

A recent podcast discussion has reignited speculation about a major Starfield update dubbed 2.0, though details remain scarce. Host MrMattyPlays claims to have seen the project behind closed doors but offered no release timeline. Previous teases from Bethesda have built anticipation without concrete announcements.

Fans of Bethesda's space exploration game Starfield have fresh reason for hope following a mention on the Defining Duke Podcast. Co-host MrMattyPlays, during a conversation with guest Gene Part, described Bethesda's approach to the Starfield 2.0 update as "weird." He confirmed viewing the update in a private demo but emphasized that he could not disclose further details or a release window.

This comes amid ongoing rumors that began in 2025, when Bethesda referenced a new update and downloadable content multiple times without setting dates. The studio mentioned it for a third time several months ago, and an anniversary post included a tease referencing the "Terran Armada." Despite these hints, no official specifics have emerged.

Earlier reports suggest Starfield 2.0 could overhaul spaceflight mechanics, eliminating loading screens for smoother, more continuous traversal. The Creation System might also see enhancements tailored to spaceflight, with optimizations for future projects. Additionally, ports to PlayStation 5 and Nintendo Switch 2 are rumored, including adaptations for low-power devices like handhelds. However, these details stem from unconfirmed sources and are not expected to match the scale of Cyberpunk 2077's 2.0 overhaul.

Bethesda has yet to verify any of this, leaving the project's status uncertain. Meanwhile, Starfield's co-lead designer has publicly reflected on the game's initial limitations, fueling calls for substantial improvements. As speculation grows, players await official word on whether 2026 might bring this revamp.

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Todd Howard affirms Fallout game development amid TV season 2 launch, illustrated with dramatic series scenes and game props.
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Todd Howard affirms ongoing Fallout development as TV season 2 begins

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Bethesda Game Studios director Todd Howard has emphasized continuous work on the Fallout franchise, amid the launch of the second season of the Fallout TV series. In a recent interview, he highlighted a dedicated team focused on the series beyond just Fallout 76. This comes as fans eagerly await news on Fallout 5, confirmed to follow The Elder Scrolls 6.

Bethesda has reportedly organized a secret event to showcase an upcoming Starfield update featuring faster loading times and Creation Engine improvements. The update is slated for early 2026 and may include ports to PS5 and Switch 2. Insiders suggest it might fall short of fan expectations.

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CD Projekt Red has surprised fans with a free Update 2.2 for Cyberpunk 2077, introducing enhanced customization and Photo Mode features. The update resulted from a collaboration with Singapore-based studio Virtuos. It launched alongside a developer deep-dive stream on December 11, 2024.

The sequel to Ark: Survival Evolved has been pushed back again, with a new release target of 2028. Studio Wildcard's cofounder Jeremy Stieglitz announced the delay during Snail Games' investor day, citing the need to test new mechanics in an upcoming update to the original game. Vin Diesel's involvement remains unclear, potentially affecting the narrative scope.

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Former Bethesda Game Studios lead Kurt Kuhlmann, who departed after over 20 years, has raised alarms about the studio's direction in a recent interview. This follows Todd Howard's December update confirming most of the team is on The Elder Scrolls 6, which will precede Fallout 5. Kuhlmann highlighted cultural shifts post-Skyrim success, growing bureaucracy, and a talent exodus, casting doubts on future projects.

Fallout 3 and Fallout: New Vegas are set to receive remasters, according to recent reports. Details about the projects remain scarce at this stage. The announcement comes amid buzz around the Fallout TV show, but the two are unrelated.

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Eurogamer's weekly 'What we've been playing' feature, dated December 20, 2025, captures staff impressions on a variety of titles. Contributors highlight everything from intense shooters to relaxing simulations amid holiday preparations. The column teases a festive Christmas edition.

 

 

 

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