Linux kernel patch targets smoother gaming on older hardware

A proposed update to the Linux scheduler aims to reduce frame time issues on aging computers during heavy CPU loads.

Linux kernel developer Peter Zijlstra has posted the second version of a patch series titled sched: Flatten the pick. It addresses problems in cgroup scheduling where task group weights fragment across CPUs, leading to lower priority on multi-core systems.

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Developers have released Linux kernel 7.0, featuring improvements for Intel and AMD hardware, enhanced storage handling, and the removal of the experimental label from Rust support. Linus Torvalds announced the update, which is not a long-term support version. The release includes preparations for upcoming CPUs and GPUs, alongside self-healing filesystem capabilities.

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Natalie Vock, a Linux developer and Valve contractor, has released six kernel patches and two utilities to resolve VRAM mismanagement issues on AMD GPUs with 8GB or less. The solution prioritizes foreground games over background apps, preventing performance drops. It builds on existing kernel features and targets gamers facing memory shortages.

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