Cyberpunk 2077 TCG Kickstarter sets all-time funding record at $22M+

The Cyberpunk 2077 Trading Card Game Kickstarter, launched by CD Projekt Red and WeirdCo Games, has shattered records by becoming the most funded project in Kickstarter history. After hitting its $100,000 goal in seven minutes and surpassing prior benchmarks—including $15.4 million on March 31—the campaign exceeded $22 million as of April 15, with just over two days left.

Building on its explosive start in mid-March, when pledges quickly soared past early targets, the campaign eclipsed Brandon Sanderson’s Cosmere RPG record of $15.1 million on March 31. Gaming news reports from the Kickstarter page confirm the latest total above $22 million, underscoring massive fan enthusiasm for content tied to Cyberpunk 2077 and Edgerunners.

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A new trading card game based on Cyberpunk 2077 drew massive crowds at PAX East 2026 and quickly became the most-funded game campaign on Kickstarter. Attendees flocked to demos of the game alongside other TCGs like Riot Games' Riftbound from the League of Legends universe. The buzz highlights a surge in interest for trading card games at the convention.

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CD Projekt Red announced a Cyberpunk trading card game with WeirdCo, which quickly exceeded its modest Kickstarter funding target. Pledges rose from £1.3 million to over £2.7 million in short order.

Preorders for FromSoftware's Elden Ring: Tarnished Edition began on Thursday for the Nintendo Switch 2, priced at $80 with no confirmed release date. The version includes the base game and Shadow of the Erdtree DLC but uses a Game-Key Card, sparking backlash over lack of true physical ownership. Gamers worry about potential delisting, echoing broader consumer concerns.

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Slay the Spire 2 has sold 3 million copies at $25 each—generating around $75 million before fees—and seen more than 25 million runs attempted in its first week of Steam Early Access since March 5, 2026, developer Mega Crit announced. The deckbuilder peaked at over 430,000 concurrent players, topped Steam charts, released exploit fixes, and teased updates, accessibility features, and new merchandise.

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