Fortnite
Epic Games lays off over 1,000 employees due to Fortnite downturn
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Epic Games announced layoffs affecting more than 1,000 employees on March 24, citing a downturn in Fortnite engagement that has led to spending exceeding revenue. CEO Tim Sweeney expressed regret in a blog post, noting the cuts along with over $500 million in other cost savings will stabilize the company. Affected staff will receive severance packages including at least four months of base pay and extended healthcare.
Epic and Blizzard have confirmed that four Overwatch characters will appear in Fortnite. D.Va, Tracer, Genji and Mercy are scheduled to arrive in the battle royale game on May 14.
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The U.S. Supreme Court has refused to hear Apple's appeal in its long-running legal battle with Epic Games. The decision upholds a lower court finding that Apple violated an injunction by limiting third-party payment options on iOS devices.
In the aftermath of Epic Games' March 24 layoffs affecting over 1,000 employees—many from Fortnite teams—developers have voiced worries about the battle royale game's future. CEO Tim Sweeney called on remaining staff to deliver fresh content while eyeing a shift to Unreal Engine 6, but reactions and backlash underscore the challenges ahead.
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Epic Games announced the removal of three lesser-played Fortnite modes amid efforts to cut costs. Rocket Racing will end in October 2026, while Ballistic and Festival Battle Stage shut down on April 16. The decision follows layoffs of over 1,000 employees earlier this week.
A young developer has released a mod for Hytale that replicates Fortnite's shrinking storm, enabling battle royale modes similar to old Hunger Games setups in Minecraft. Shared on January 26 via X/Twitter, the WorldBorder mod offers customizable features for other creators. This addition highlights the game's growing modding community shortly after its early access launch.
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Popular Fortnite content creators are employing young women in promotional videos for custom maps, often without clarifying their roles, leading to misconceptions about who developed the content. This practice has sparked frustration among female creators who feel it undermines their visibility and opportunities. A GamesBeat report highlights how studios like Pandvil and Team Hive blur the lines between developers and spokespeople in their marketing.
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