Video Games
Nintendo sets physical Switch 2 games $10 higher than digital, starting with Yoshi amid cartridge costs
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Nintendo announced March 25 that physical copies of Switch 2-exclusive first-party games will cost $10 more than digital versions starting in May, beginning with Yoshi and the Mysterious Book ($70 physical vs. $60 digital on the US eShop). The policy reflects differing production and distribution costs, including Switch 2 cartridge challenges, breaking from prior equal pricing.
Metacritic has released its annual ranking of video game publishers based on 2025 releases, placing Square Enix at the top with a perfect record of good or great games. Capcom and others follow, while Sony finished near the bottom at 21st out of 28 publishers. Nintendo placed 12th despite launching the Switch 2.
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Bungie has changed the weekly schedules for Cryo Archive and Ranked modes in Marathon to prevent overlap. Cryo Archive will now run from Thursday 10am PT to Sunday 10am PT, with Ranked following from Sunday 10am PT to the next Thursday 10am PT. The update ensures one mode is always available.
A team from Sanzaru Games pitched a remaster of Jak and Daxter: The Precursor Legacy to Sony in 2019, but the proposal was rejected. Former Sanzaru animator Travis Howe shared a sample scene from the pitch on LinkedIn, showing an updated version of a key moment. The reveal has sparked interest among fans of the classic PlayStation 2 platformer.
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Following the wave of negative Steam reviews after Tekken 8's Season 3 launch, Bandai Namco has acknowledged player feedback via its new portal—receiving over 700 messages—and rolled out an emergency patch to address bugs and unintended behaviors, aiming to restore intended balance.
Digital Extremes has detailed the evolution of its upcoming Warframe update, The Shadowgrapher, which introduces the game's first explicitly horror-inspired mode called Follie's Hunt. Design director Pablo Alonso and community director Megan Everett explained how the mode started as a Prop Hunt-style game but transformed into a tense chase experience. Players must navigate ruined relays while gathering paint under pursuit by an invincible clown enemy.
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Epic Games announced layoffs affecting more than 1,000 employees on March 24, citing a downturn in Fortnite engagement that has led to spending exceeding revenue. CEO Tim Sweeney expressed regret in a blog post, noting the cuts along with over $500 million in other cost savings will stabilize the company. Affected staff will receive severance packages including at least four months of base pay and extended healthcare.
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