Illustration of Highguard game servers powering down in a data center, with shutdown notice and declining player/revenue graphs.
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Highguard raid shooter to shut down March 12 amid revenue woes and sharp player drop

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Wildlight Entertainment will shut down servers for its free-to-play multiplayer raid shooter Highguard on March 12, 2026—45 days after launch—citing insufficient revenue and failure to sustain a player base despite over 2 million users, a peak of nearly 100,000 concurrent players, and post-launch updates. A final content update is planned before closure.

Battlefield Studios will overhaul the gunplay in Battlefield 6 starting 30 June to make it feel closer to Battlefield 4. The final update for Season 3 will adjust weapon recoil, muzzle velocity and damage multipliers across all weapons.

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Bungie has announced a new PvE mode for Marathon called Vault Breaker. The mode lets players tackle the Cryo Archive map solo or in squads against AI enemies starting July 21. Community feedback has been largely positive so far.

Solo developer Gil Lawson is set to release goblinAmerica, a surrealist time travel shooter, on Steam. The game involves speedrunning through historical presidential moments to prevent assassinations and other humiliations.

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A new indie shooter called Better Than Dead has released on Steam, offering players a gritty, bodycam-style perspective on gunfights. The game draws from real-life footage aesthetics to create tense and messy combat scenarios.

A Kotaku article has compiled 16 brief player anecdotes from Bungie's sci-fi shooter Marathon, highlighting moments of friendship, narrow escapes, and surprises. Published on March 19, 2026, the piece draws from responses to author Zack Zwiezen's call for stories shared the previous day. These tales underscore the game's high-stakes design fostering memorable experiences.

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New gameplay footage from the long-cancelled Star Wars: First Assault has surfaced online, thanks to a fan team's efforts to restore the game. The project recreates the online shooter originally developed by LucasArts before its shutdown. While the build shows bugs, it demonstrates the game's multiplayer functionality.

 

 

 

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