Capcom clarifies generative AI use in game development

Capcom has outlined its approach to generative AI, focusing on routine tasks while keeping core creativity in human hands.

The company stated its policy aims to improve efficiency of routine operations so developers can focus on essential value creation. In a recent investor Q&A, Capcom noted it sees a certain degree of effectiveness from generative AI and is actively incorporating the technology into each stage of development. Capcom added that the multifaceted nature of game development means it will take time to show quantitative results. It emphasized that creativity at the core of games should remain handled by humans. The clarification comes after a strong period for the studio. Pragmata and Resident Evil Requiem both launched in February and achieved significant sales milestones shortly after release.

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PlayStation CEO presenting AI tools for game development during earnings call, with visuals of animation and PS5 challenges.
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PlayStation outlines AI tools to boost game development

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Sony executives detailed new uses for generative AI during the company's earnings call on May 8. PlayStation CEO Hideaki Nishino described tools that speed up animation and personalization on the platform. The remarks came alongside forecasts of lower PS5 sales due to memory shortages.

A new industry survey shows that every Japanese online game developer polled is currently using generative AI tools. The findings come from the 2026 edition of the JOGA Online Game Market Research Report.

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Steam Next Fest currently features 8700 participating games on the PC platform. Of these, 1704 carry a generative AI disclosure tag, representing about 20 percent of the total.

David Gaider, co-creator of the Dragon Age series, has strongly criticized the use of generative AI in game development. He described the technology as a “virulent plague” during an interview with GamesRadar. Gaider highlighted concerns over plagiarism, efficiency, and training for new developers.

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Resident Evil Requiem director Koshi Nakanishi and producer Masato Kumazawa stated that Capcom has no plans to retire iconic characters such as Leon S. Kennedy, Chris Redfield, and Jill Valentine. In a post-mortem interview, they emphasized the enduring appeal of these mainstays. The game, celebrating the series' 30th anniversary, has sold over 7 million copies in two months.

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