Sony has confirmed that Resident Evil Requiem is the first game to utilize the PS5 Pro's updated PSSR upscaler technology. Capcom highlighted how this enhancement improves visual details. Separately, Nintendo recommended a day-one patch for Switch 2 players to address several fixes.
Resident Evil Requiem, the latest entry in the survival horror series, has arrived with notable technical advancements on certain platforms. According to Sony, it marks the debut of the PS5 Pro's upgraded PlayStation Spectral Super Resolution (PSSR) upscaler. This technology processes intricate details and textures, enhancing the game's expressiveness.
Capcom, the developer, stated: 'The upgraded PSSR has allowed us to elevate our expressiveness by successfully processing these details and textural particularities.' This integration aims to deliver sharper visuals without compromising performance on the PS5 Pro hardware.
On the Nintendo side, Switch 2 users have been advised to install the game's day-one patch before diving into the storyline set in Racoon City. Nintendo described the update as containing 'several fixes' to ensure a smoother experience from launch. The patch addresses initial issues, though specific details on the fixes were not elaborated in the announcement.
Both announcements came on February 27, 2026, coinciding with the game's release. The PS5 Pro feature underscores Sony's push for advanced graphics in next-gen gaming, while the Switch 2 patch reflects standard post-launch support for portable play. No further platform-specific details were provided in the sources.