Resident Evil Requiem launches using PS5 Pro's updated PSSR tech

Sony has confirmed that Resident Evil Requiem is the first game to utilize the PS5 Pro's updated PSSR upscaler technology. Capcom highlighted how this enhancement improves visual details. Separately, Nintendo recommended a day-one patch for Switch 2 players to address several fixes.

Resident Evil Requiem, the latest entry in the survival horror series, has arrived with notable technical advancements on certain platforms. According to Sony, it marks the debut of the PS5 Pro's upgraded PlayStation Spectral Super Resolution (PSSR) upscaler. This technology processes intricate details and textures, enhancing the game's expressiveness.

Capcom, the developer, stated: 'The upgraded PSSR has allowed us to elevate our expressiveness by successfully processing these details and textural particularities.' This integration aims to deliver sharper visuals without compromising performance on the PS5 Pro hardware.

On the Nintendo side, Switch 2 users have been advised to install the game's day-one patch before diving into the storyline set in Racoon City. Nintendo described the update as containing 'several fixes' to ensure a smoother experience from launch. The patch addresses initial issues, though specific details on the fixes were not elaborated in the announcement.

Both announcements came on February 27, 2026, coinciding with the game's release. The PS5 Pro feature underscores Sony's push for advanced graphics in next-gen gaming, while the Switch 2 patch reflects standard post-launch support for portable play. No further platform-specific details were provided in the sources.

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Photorealistic scene of Leon S. Kennedy and Grace Ashcroft battling zombies in Raccoon City ruins, symbolizing Resident Evil Requiem's strong pre-launch reviews.
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Resident Evil Requiem garners strong reviews before launch

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Capcom's Resident Evil Requiem has received an 89 Metacritic score on PS5, marking the highest-rated mainline entry since Resident Evil 4 in 2005. The game features playable characters Leon S. Kennedy and Grace Ashcroft, blending first-person horror and third-person action in a story tied to Raccoon City's ruins. Reviews praise its atmospheric scares and nostalgic elements, though some note an uneven split between protagonists.

An improved version of Sony's PlayStation Spectral Super Resolution (PSSR) upscaling is now live in Resident Evil Requiem for PS5 Pro players, ahead of the console's wider March update. The enhancement, born from a Sony-AMD partnership, boosts visual fidelity and immersion in the horror game.

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Sony is set to release a software update for the PS5 Pro in March, introducing an upgraded version of its PSSR upscaling technology based on AMD FSR 4. Mark Cerny, lead architect for the PS5 and PS5 Pro, announced the changes in a blog post, highlighting improvements in image quality and framerate. Resident Evil Requiem will be among the first games to utilize the new tech.

A new ESRB rating for an Xbox Series X/S version of Resident Evil 5 has sparked speculation about a potential remake. The listing's mention of in-game purchases suggests new content, aligning with Capcom's recent practices. This comes amid rumors and leaker claims pointing to other titles in the series.

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Capcom has announced that Resident Evil Requiem has sold more than 5 million copies in less than a week since its release. The survival horror game, launched on February 27, 2026, marks a strong start for the series. This achievement outpaces several previous entries in the franchise.

Sony has issued a new firmware update for PlayStation 5 and PlayStation 5 Pro consoles. The patch focuses on system performance and stability without introducing new features. A more substantial update for PS5 Pro is expected later in 2026.

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Capcom's Resident Evil Village became available on Xbox Play Anywhere for Windows PC and Xbox Ally on January 15, 2026, ahead of its Xbox Game Pass debut. However, technical glitches prevent proper installation and gameplay on these platforms. The issues highlight ongoing challenges with Microsoft's cross-play service.

 

 

 

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