Developers Dotemu, Guard Crush Games, and Supamonks have released the Threads of Fate update for Absolum, a roguelite beat 'em up game. The free version 1.1 patch introduces Mystic Ordeals for custom challenges, Corrupted Biomes as optional reward areas, and various balance adjustments. It also includes numerous bug fixes and UI improvements.
The Threads of Fate update for Absolum arrived on schedule on February 12, 2026, bringing significant enhancements to the roguelite beat 'em up. Published via the Nintendo Switch eShop, the patch from Dotemu, Guard Crush Games, and Supamonks expands gameplay options while refining mechanics.
Key additions include Mystic Ordeals, which provide run modifiers and bespoke challenges. Players can use pre-set ordeals from the character Maugis or create their own, unlocked after defeating Azra and visible at the start of each run. These ordeals can adjust the number of Corrupted Biomes, which replace the previous Rifts system as optional zones offering substantial rewards within levels.
The Soul Tree now displays complete player stats and offers new rewards such as Elite mounts, additional character skins, emotes, and Inspirations for run starts. These unlock after completing a Mystic Ordeal. Other features encompass a new devilish ambush by Goblins in the Forest biome, an extra arena for Versus mode in the Hub, and a revamped Museum Lore system with more details.
Balance changes affect heroes like Brome, Galandra, Karl, and Cider, with tweaks to abilities such as decreased Drill Rush damage, increased Sigil of Hate damage, and improved hitboxes for moves like Impale. Regions see modifications too: the Spectral Dragon encounter on the Beach is no longer guaranteed but rewards a huge gold pack upon defeat; the Cave's Mushtroll is similarly optional, now granting an Inspiration instead of a Ritual. Marketplace updates include a lowered Resurrection Token price to 600 gold and better shop persistence. Darktown appears more lively overall.
Enemies receive adjustments, including reduced life pools for the Underking and multiplayer foes, slower throw counters, and smarter pathing for the Goblin Champion. Bug fixes address issues like incorrect Past Echo spawns, softlocks in multiplayer, and throwable duplications. UI enhancements allow toggling damage numbers, viewing Soul Tree bonuses, and improved post-run maps that hide unvisited paths.
The patch notes emphasize a 'huge number of bug fixes, tweaks, improvements, balancing, and optimisations' to enhance the experience for both new and returning players.