China’s sci-fi industry hits record revenues in 2025

China’s sci-fi industry recorded gross revenues of 126.1 billion yuan (US$18.2 billion) in 2025, up 15.7% year-on-year, according to an annual report released at the China Science Fiction Convention on Friday. Sci-fi-related online search traffic surged 203.3% year-on-year. The sector builds on breakout hits like The Three-Body Problem amid China’s technological push.

An annual report released at the China Science Fiction Convention on Friday showed China’s sci-fi industry grossed 126.1 billion yuan (US$18.2 billion) in 2025, up 15.7% year-on-year, as reported by Xinhua.

The report highlighted a 203.3% year-on-year surge in sci-fi-related search traffic in China, alongside continued global expansion of Chinese intellectual property.

“Overall, sci-fi games still account for the lion’s share of the market,” said Wu Yan, a science fiction writer and professor at the Southern University of Science and Technology, who helped compile previous editions of the report.

Wu noted that the younger generation prefers immersive and participatory entertainment, with video games unmatched in public interest or market scale. The industry has built on successes like The Three-Body Problem amid surging interest tied to China’s technological development.

The convention in Beijing underscores growing public enthusiasm for science fiction.

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