Valve's new Steam Controller, successor to the 2015 model and inspired by Steam Deck prototypes, launches May 4 for $99 in the US ($149 CAD, €99 EU, £85 UK, A$149 AU, 419 PLN PL). Featuring dual touchpads, TMR thumbsticks, and a wireless Puck dongle, it offers precise PC gaming while escaping hardware delays affecting Steam Machine and Frame.
Valve announced the Steam Controller's release amid delays for the Steam Machine console and Steam Frame VR headset, now expected later in 2026 due to supply issues like the 'RAMpocalypse.' Designer Lawrence Yang and engineers Jeff Mucha and Jeremy Slocum explained to outlets including Eurogamer, CNET, and Ars Technica that the controller's lack of RAM/storage enabled its standalone launch. It requires non-Steam games (e.g., Overwatch, Fortnite) to be added to a Steam library and connects to PCs, Macs, mobile devices, Steam Decks, and future Steam hardware via Bluetooth or the included Puck.
Mirroring the Steam Deck layout, it includes dual TMR thumbsticks (drift-resistant), capacitive touchpads with haptic feedback and momentum flicks for mouse-like aiming, rear paddles, analog triggers, and gyroscope. Reviewers praise its heft, comfort for couch gaming (e.g., docked Steam Deck to TV), ergonomics in titles like GTA V, Fallout 76, Civilization, and Windrose, plus automatic community config transfers for thousands of games.
The Puck—a USB-C dongle—provides 8 ms wireless latency (near wired 6 ms), supports four controllers, acts as a magnetic charger (35-hour battery), and offers 50-foot range through walls, outperforming Bluetooth. Setup is simple: plug in, update via Steam, play.
Additional features include seven Torx screws for repairability (with upcoming 3D scans for mods), a ping locator ring, and no 3.5mm jack (favoring Bluetooth/dongle audio). However, Ars Technica and others question the $99 price versus sub-$50 Xbox alternatives, recommending it for trackpad enthusiasts or premium Steam wireless needs.