Following our December preview of the 2026 release calendar, early-year updates reveal a packed schedule headlined by Grand Theft Auto 6 and Resident Evil Requiem, alongside remakes, indies, and franchise revivals from February to November.
Building on initial 2026 calendars spotlighting titles like Resident Evil Requiem, Wolverine, and Grand Theft Auto 6, new previews from early January emphasize a diverse lineup of sequels, remakes, and indies—assuming no delays.
Resident Evil Requiem launches February 27 with Leon Kennedy, earning praise from Kotaku's Zack Zwiezen: "I was already excited for a new mainline Resident Evil game arriving in early 2026; you didn’t need to add Leon Kennedy. But I’m very grateful." Capcom's horror entry pairs with Koei Tecmo's Fatal Frame 2: Crimson Butterfly remake in March, enhancing visuals and audio while retaining core gameplay.
Grand Theft Auto 6 targets November 19, poised to dominate, with Zwiezen adding: "You know what this game is. You are probably excited for it. Let’s hope Rockstar lands this sucker." Insomniac's Marvel’s Wolverine continues the studio's open-world success with intense action.
Remakes shine brightly: Halo: Campaign Evolved rebuilds the 2001 classic in Unreal Engine 5 for 2026, debuting on PlayStation and focusing solely on campaign to potentially reboot the series. Tomb Raider: Legacy of Atlantis celebrates the 1996 original's 30th anniversary, paving way for 2027's Tomb Raider: Catalyst. Prince of Persia: The Sands of Time remake aims for early 2026, possibly January, after long delays.
Indie standouts include Witchbrook (co-op life-sim for PC, Switch, Xbox), Paralives (May 25, PC/Mac, with queer representation), and Coffee Talk Tokyo (March 5, blending human and yokai tales).
Further highlights: Forza Horizon 6 (Japan-focused), Gears of War: E-Day prequel, Slay the Spire 2 (March), and Dragon Quest VII Reimagined (Pixar-esque style). While some delays are possible, 2026 promises a banner year for gaming.