RPG
Rebel Wolves sets September 3, 2026 release for The Blood of Dawnwalker
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In the latest update following reveals like its main theme, developer Rebel Wolves and publisher Bandai Namco have announced a September 3, 2026 release date for dark fantasy vampire RPG The Blood of Dawnwalker. Players control Coen, a half-human, half-vampire hybrid, in a narrative sandbox racing to rescue his family within 30 days and nights amid day-night gameplay shifts.
Former BioWare lead designer James Ohlen has revealed that he spent six months in 2015 developing a reboot plan for Star Wars: The Old Republic called The New Republic. The project aimed to transform the MMO into something closer to Knights of the Old Republic. EA's board of directors ultimately shut it down over concerns about the original game's $300 million launch costs.
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A writer has returned to competitive Pokémon battles after more than a decade away, thanks to the new game Pokémon Champions. The experience allowed use of personal favorite monsters instead of meta choices.
Clair Obscur: Expedition 33 has become only the second game to claim game of the year at all five major awards, following its victory at the 2026 BAFTA Game Awards. The French RPG triumphed over strong competition to secure the Best Game prize for 2025. It also won in Debut Game and Best Performer categories.
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Obsidian Entertainment has released an optional turn-based combat mode for Pillars of Eternity more than 11 years after the game's launch. The update went live on PC on April 6, following months of testing. Players can now switch to turn-based mode at the start or during gameplay.
Naoki 'Yoshi-P' Yoshida, director of Final Fantasy 14, stated that extended release intervals for new Final Fantasy titles make it harder for younger players to connect with the series. He shared these comments in an interview promoting the mobile launch of Dissidia Duellum Final Fantasy. Yoshida, who is 53 and has played since the first Final Fantasy, contrasted this with the faster release cadence enjoyed by older fans.
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Researchers have conducted the first quantitative study on post-game depression, concluding that role-playing games trigger the strongest feelings compared to other genres. The study, involving 373 participants, was published in the Current Psychology journal. RPG completers showed stronger depressive symptoms and emotional processing disturbances.
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