Embark Studios streamlines crafting system in Arc Raiders

Embark Studios has reworked the crafting system in Arc Raiders following player feedback about time spent gathering materials. The developer introduced a new 'Acquire Resources' button to simplify the process. The team described the changes as just the start of further improvements.

Embark Studios announced updates to Arc Raiders' crafting system in a blog post published over the weekend. The developer acknowledged that players repeatedly cited spending too much time crafting as a major pain point, particularly the frustration of jumping through multiple screens to recycle items or find missing materials. 'One of the things we care most about as a development team is making sure every moment you spend in Arc Raiders feels purposeful,' the studio wrote. 'Your time matters, and we don't want you spending it clicking through menus when you could be out raiding.'

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Illustrative image of Arc Raiders Shrouded Sky update, depicting raiders fighting new ARC enemies amid a hurricane in the Rust Belt.
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Arc Raiders Shrouded Sky update brings hurricanes, new ARC enemies, and balances

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Embark Studios has released the Shrouded Sky update (v1.17.0) for Arc Raiders, the February installment of the Escalation roadmap, adding a hurricane map condition and two new ARC enemies to the Rust Belt. It also includes weapon balancing, a free Surgeon raider deck, facial hair customization, and numerous fixes.

Embark Studios plans significant changes to the skill trees in Arc Raiders, according to design director Virgil Watkins. The studio has already confirmed adjustments to progression resets for the next Expedition launching on April 28. Watkins shared these insights during an interview on Game Maker's Notebook.

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Following the inaugural Expedition Window, Embark Studios has announced changes to the next one in Arc Raiders, launching April 28. Players will earn skill points by dealing damage rather than gathering stash value, aiming to make the event more engaging and less grindy.

Nexon has positioned its hit game Arc Raiders as a 'Trojan Horse' to demonstrate the benefits of AI tools in game development. Company executives highlighted the title's massive success and efficient production during a recent financial presentation. They emphasized how AI frees developers to focus on creativity.

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Enjoy Studio's sandbox survival RPG Everwind has entered early access on Steam, blending Minecraft-like mechanics with airship exploration across ocean islands. The game features procedurally generated worlds and crafting systems, drawing comparisons to Hytale and The Legend of Zelda: The Wind Waker. Developers plan at least a year of early access for improvements.

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