The Hundred Line: Last Defense Academy explores 100 what-if scenarios

The Hundred Line: Last Defense Academy, a visual novel and strategy-RPG hybrid, revives interest in multiverse narratives through its 100 endings. Developed by teams behind Danganronpa and AI: Somnium Files, the game challenges players with branching timelines after an initial linear prologue. It blends absurdity and sentimentality in a structure that rewards exploration of alternative outcomes.

In The Hundred Line: Last Defense Academy, players take on the role of Takumi Sumino, one of 15 high school students dispatched to the Last Defense Academy to defend humanity from invaders over a 100-day period. The game begins as a seemingly linear visual novel, incorporating strategy-RPG battles and character-bonding free time, reminiscent of Danganronpa's structure. However, reaching day 100 marks only the end of the prologue, after which the narrative shifts dramatically.

Inspired by AI: Somnium Files and series like Zero Escape, the game unveils a flowchart system for navigating multiple timelines. Players make decisions that branch into diverse what-if scenarios, leading to 100 endings. This setup allows exploration of varied character perspectives and events, from comedy routes to zombie transformations. Danganronpa lead designer Kazutaka Kodaka told Bloomberg that writers had freedom to take characters in wild directions.

The collaboration between developers of Danganronpa and AI: Somnium Files—evident in the game's eShop preparation following a July 2025 sale—culminates in a true ending that resolves overarching mysteries. Unlike choice-driven games such as this year's Dispatch, where outcomes feel predetermined, The Hundred Line offers a treasure trove of surprises, manifesting developers' whiteboard ideas. Reviewer Diego Nicolás Argüello, writing for GameSpot on January 1, 2026, praised it as a bold showcase of ambition in the Best Of 2025 series, noting how it rekindled appreciation for multiverse stories amid fatigue from Marvel's influence.

The game's interactive depth highlights video games' unique potential for expansive narratives, prompting reflections on personal life choices.

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Developers celebrating nine Game Awards wins for Clair Obscur: Expedition 33, including Game of the Year, surrounded by cosplaying fans and sales milestones.
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Clair Obscur: Expedition 33 Game Awards Sweep: Impact and Future

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After dominating The Game Awards 2025 with a record nine wins—including Game of the Year—Clair Obscur: Expedition 33 continues to resonate, boasting 5 million sales, fan cosplay fervor, big-screen adaptation talks, and indie validation amid industry turmoil.

Kazutaka Kodaka, the mind behind the Danganronpa series, has returned to game development with The Hundred Line: Last Defense Academy. He attributes this comeback to a pivotal argument with a co-worker during his part-time job at a game shop. That exchange prompted deep reflection on his career path.

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Kotaku writer Kenneth Shepard has published his personal list of the top 10 games from 2025, reflecting on how they reignited his passion for the industry. The list highlights a mix of RPGs, adventures, and innovative titles that helped him rediscover his enthusiasm amid challenging times. Honorable mentions include Battle Suit Aces, Absolum, and After Love EP.

Goichi Suda, known as Suda 51, has explained why his studio Grasshopper Manufacture avoided generative AI tools in creating the upcoming action game Romeo is a Dead Man. In an interview with Eurogamer, he described AI-generated content as feeling 'off' and emphasized the value of human passion in game development. The game draws from zombie films and other influences, releasing on February 11 for PC, PS5, and Xbox Series X/S.

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Following last week's revocation of its Indie Game of the Year award over AI use, Clair Obscur: Expedition 33 has sold over five million copies in 2025 amid heated industry discussions on AI's role in game development, disclosure rules, and award criteria.

Building on its episodic TV-like structure from AdHoc Studio, Dispatch stands out among 2025's best for bold narrative choices and sharp humor. Critics praise unexpected moments—like a supervillain's explicit visual gag, a surprising hero kiss, and an over-the-top bar fight—that blend episodic storytelling with strategic gameplay, challenging norms and delivering vibrant entertainment.

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Indie developer Introversion Software has launched an extended explainer video for its early access title, The Last Starship. The video provides a detailed overview of the 2D space construction game's core mechanics and features. The full version 1.0 is slated for release in early 2026.

 

 

 

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