2026 predicted as year for gaming on Linux

A recent article forecasts 2026 as a pivotal year for Linux gaming. It highlights exciting developments that occurred in January alone.

The article, published on February 5, 2026, by XDA Developers, declares 2026 as the year of gaming on Linux. This prediction is based on a series of promising advancements observed early in the year.

Specifically, the piece notes that January brought a lot of exciting developments, signaling strong momentum for Linux in the gaming sector. While details of these developments are not elaborated in the available summary, the title and description underscore an optimistic outlook for the platform's growth in supporting games.

This comes amid ongoing efforts to improve compatibility and performance for gaming on open-source operating systems like Linux. The publication's timing, just weeks after the reported January events, suggests timely coverage of emerging trends in technology and software ecosystems.

As Linux continues to gain traction among developers and users, such predictions could influence future investments and innovations in the field.

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Illustration of a gaming setup showing Steam survey with Linux reaching 3.05%, highlighting growth amid Windows 10 support end.
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Linux reaches 3.05% in Steam's October 2025 hardware survey

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Linux has surpassed the 3% mark among Steam users for the first time, reaching 3.05% in the October 2025 hardware survey. This milestone reflects gains across distributions like Bazzite, Ubuntu, and Mint, with SteamOS remaining the most popular at 27.18% of Linux users. The increase of 0.41% from the previous month coincides with the end of Windows 10 support.

Linux gaming has finally become great, thanks to advancements in specific distributions. An article highlights four distros paving the way for better performance. The author predicts 2026 as the year of the Linux desktop.

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A PC Gamer article reflects on 2025 as a potential breakthrough year for Linux gaming. Despite advancements, the author notes that Windows continues to provide features unavailable on Linux. This highlights ongoing challenges in the shift to open-source operating systems for gamers.

The latest Steam Hardware & Software Survey for December 2025 reveals a significant rise in Windows 11 usage among PC gamers, while Linux's growth has paused. After a small increase in November, Linux's market share slipped slightly. Windows 11, meanwhile, saw one of its largest monthly jumps.

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Valve's October 2025 Steam Hardware and Software Survey shows Linux usage climbing to 3.05 percent among Steam users, marking a significant milestone for the open-source operating system. This represents a 50 percent increase from a year ago, driven largely by the Steam Deck and improved game compatibility. Windows usage has dipped below 95 percent as a result.

Following performance boosts in Linux 6.19, developers plan additional improvements for older AMD graphics cards, with updates arriving throughout 2026 to ensure long-term compatibility in open-source environments.

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Nvidia is reportedly preparing to launch native support for its GeForce Now cloud gaming service on Linux operating systems later in 2026. This move aims to eliminate the need for workarounds currently used by Linux users, including those on Steam Deck. The announcement comes amid speculation and a separate controversy over a new playtime cap.

 

 

 

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