Android 16 QPR3 beta boosts Pixel 10 gaming performance

Google's Android 16 QPR3 Beta 1 update introduces an updated GPU driver for the Pixel 10 series, leading to noticeable improvements in gaming frame rates. Tests on the Pixel 10 Pro XL show gains in popular Android titles and emulators, though performance remains behind competitors. The driver version 1.634.2906 adds Vulkan 1.4 support and other enhancements.

Google has rolled out Android 16 QPR3 Beta 1, fulfilling its promise to update the GPU driver for the Pixel 10 series. This update deploys Imagination's 1.634.2906 driver, which includes Vulkan 1.4 support and various improvements. The Pixel 10 Pro XL, priced at $1,199, previously underperformed in gaming compared to last year's Pixel 9 Pro XL, partly due to the DXT-48-1536 GPU in the Tensor G5 chip.

In tests with Android games, the update yields positive results. Genshin Impact at maximum graphics and 60fps sees a 17.9% average frame rate boost, while Asphalt Legends improves by 8.6%. COD Mobile's Battle Royale mode, set to medium graphics and up to 90fps, gains 2-3%, within the margin of error, but worst-case frame times improve for smoother play. Overall, the update reduces judder and enhances consistency, though it does not achieve locked 60fps in these titles.

Emulator performance also benefits, particularly under OpenGL. On Dolphin, Mario Kart Wii gains 6.6%, and Need for Speed: Most Wanted on NetherSX2 improves by 9.5%. F-Zero GX on Dolphin shows a standout 27% uplift, though typical gains hover around 10% or less. Vulkan tests reveal smaller improvements—5.4% for F-Zero GX and 10.8% for Need for Speed: Most Wanted—but performance remains underwhelming compared to OpenGL and prior Pixel models with Arm Mali GPUs.

The author notes, "Typically, however, it appears that games and emulators are likely to gain around a 9% increase in average frame rate." While welcome, this does not position the Tensor G5 against rivals like the Snapdragon 8 Elite Gen 5. Emulation, especially under Vulkan, stays a weak point for the Pixel 10 series. Users can join Google's beta program to access the update.

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A realistic photo of a Google Pixel 10 smartphone showcasing GPU-accelerated Linux app rendering on its screen, ideal for illustrating a tech news article on Android innovations.
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Pixel 10 enables GPU acceleration for Linux apps on Android

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Google's Pixel 10 smartphone is the first Android device to support GPU-accelerated rendering for graphical Linux applications through the Terminal app. This feature, powered by Gfxstream technology, allows smoother performance compared to CPU-based rendering on other devices. However, it remains exclusive to the Pixel 10 in the current Android 16 QPR2 Beta 3 and is still buggy.

Google's upcoming budget smartphone, the Pixel 10A, is rumored to arrive earlier than previous models, potentially in mid-February. Leaks suggest it will closely resemble the Pixel 9A in design and features, including a boosted processor and familiar color options. This would mark a shift from the A series' typical spring release schedule.

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The Google Pixel 10 is now listed on Flipkart for Rs 74,999 (down from Rs 79,999), with an additional Rs 10,000 bank offer reducing the effective price to Rs 64,999—a total saving of Rs 15,000. No-cost EMI and exchange options up to Rs 68,050 (plus Rs 5,000 bonus) are also available.

The open-source Mesa 26.0 graphics driver has received an update to its NVK Vulkan driver, enhancing performance for NVIDIA's GeForce RTX 20 series Turing GPUs. This improvement aims to bolster compatibility in Linux environments. Phoronix reports the change as a key advancement in open-source graphics support.

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NVIDIA released the beta version of its native GeForce Now app for Linux desktops on February 3, 2026, following a tease at CES 2026. Available as a Flatpak for Ubuntu 24.04 LTS and newer, it enables high-performance cloud gaming up to 5K at 120 FPS (or 1080p at 360 FPS) powered by RTX 5080 GPUs, matching Windows and macOS capabilities with DLSS 4, ray tracing, NVIDIA Reflex, and G-Sync.

The open-source project D7VK has released version 1.1, introducing an experimental frontend that translates Direct3D 6 calls to the Vulkan API. This update aims to improve compatibility for late-1990s games on Linux systems. Developers hope it will enhance performance for classics like Half-Life and Quake II without native ports.

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A year-end review of the Qualcomm Snapdragon X Elite laptop on Linux reveals significant performance setbacks, making alternatives like AMD Ryzen AI and Intel Core Ultra more appealing for users. Testing on Ubuntu 25.10 with the latest kernel showed regressions, including frequent thermal shutdowns. While support continues to improve, the current experience falls short of expectations.

 

 

 

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