Box64 v0.4 release improves DRM game support and Steam stability

Developers have released Box64 version 0.4, focusing on better compatibility for games with digital rights management protections. This update also enhances the stability of Steam on Linux systems. The changes aim to broaden support for running x86_64 applications on ARM-based architectures.

The open-source project Box64, which enables the execution of x86_64 binaries on ARM64 Linux systems, has seen a significant update with version 0.4. According to Phoronix, this release particularly strengthens support for DRM-protected games, allowing smoother performance for titles that rely on such security measures.

Key improvements include enhanced stability for Steam, the popular gaming platform. Users running Steam on ARM devices should notice fewer crashes and better overall reliability. This builds on Box64's role in emulating x86_64 software, making it easier for Linux enthusiasts on non-x86 hardware to access a wider range of applications.

Phoronix highlights these advancements in their coverage of Linux hardware and open-source developments. While specific technical details on the implementation remain in the project's documentation, the update underscores ongoing efforts to optimize gaming experiences on diverse architectures. No timeline for further releases was mentioned, but this version addresses common pain points for ARM Linux users interested in PC gaming.

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Illustration of an ARM-based Linux laptop running CrossOver to enable Windows games, highlighting CodeWeavers' new preview launch for gamers and enterprises.
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CodeWeavers launches CrossOver preview for Linux ARM64

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CodeWeavers has released a preview of CrossOver for Linux ARM64 devices, enabling Windows games and software to run on ARM-based systems. The company describes early performance results as impressive, building on recent Wine developments. This update targets both gamers and enterprises seeking to migrate Windows workloads to Linux.

Ubuntu has launched public testing for a Snap package of Steam on ARM64 systems, using FEX emulation to bridge the gap from x86 support. This move aims to bring Valve's gaming platform to ARM-based Linux devices like laptops and single-board computers. The initiative marks a significant step toward broader compatibility, though it remains experimental.

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Igalia is enhancing the Linux kernel to better support futex operations on ARM64 architecture. This work aims to facilitate Steam Play gaming on ARM64 devices. The contributions focus on optimizing performance for open-source graphics and Linux hardware.

Valve has updated its Steam Hardware and Software Survey for December 2025, raising the Linux market share from an initial 3.19% to a record 3.58%. This adjustment highlights growing adoption of Linux for gaming, driven partly by the Steam Deck. Windows remains dominant at 94.23%, with macOS at 2.18%.

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Linus Torvalds has announced the release of Linux kernel 6.19-rc3, a smaller-than-usual update following the holiday period. The release includes critical fixes for ARM64 booting issues and GPU performance boosts. It builds on previous candidates to stabilize the kernel ahead of its final version.

Fedora 44 could offer seamless compatibility with Snapdragon-powered Windows ARM laptops. This development highlights potential ease of use for Linux on such hardware. Phoronix reports on this promising integration.

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Valve's October 2025 Steam Hardware and Software Survey shows Linux usage climbing to 3.05 percent among Steam users, marking a significant milestone for the open-source operating system. This represents a 50 percent increase from a year ago, driven largely by the Steam Deck and improved game compatibility. Windows usage has dipped below 95 percent as a result.

 

 

 

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