Mina the Hollower sells over 500k copies in under two weeks

Yacht Club Games announced that its retro-inspired adventure game Mina the Hollower has surpassed 500,000 units sold less than two weeks after release.

The studio shared the update on social media and noted that sales reached 300,000 copies in the first weekend alone. An additional 200,000 units followed shortly after, moving the title toward a long-term target of one million copies. Lead programmer David D'Angelo and studio founder Sean Velasco stated that many players have yet to uncover deeper secrets in the game. They observed that most discoveries remain surface level so far. Yacht Club Games also teased further developments with the message that the adventure is just getting started. The title draws inspiration from classic action-adventures while introducing its own mechanics.

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Illustration of Subnautica 2's massive sales success showing underwater exploration with sales statistics overlay.
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Subnautica 2 sells over 1 million copies in under two hours

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Subnautica 2 launched in early access on Steam on May 14 and quickly sold more than 1 million copies. The underwater survival sequel reached 467,000 concurrent players shortly after release and earned a Very Positive rating from over 1,000 reviews.

Yacht Club Games reports strong initial sales for Mina the Hollower, with 300000 copies sold over its first three days. The studio says the result leaves it in a secure position after earlier concerns about the game's performance.

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Yacht Club Games released Mina the Hollower today, a top-down action-adventure game with exploration and puzzle elements. The title draws inspiration from classic Zelda games while adding unique mechanics like burrowing underground.

Indie hide-and-seek game Meccha Chameleon has reached 10 million sales just 16 days after its release on June 10.

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Indie game Meccha Chameleon has sold 7 million copies less than two weeks after release. The artsy hide-and-seek title gained traction mainly through word of mouth and influencer support.

Capcom has announced that its new title Pragmata has sold 2 million copies. The milestone comes less than a month after the game's release. Director Cho Yonghee thanked players for their support.

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Pocketpair's Palworld has sold an estimated 30.5 million units as of July 21, 2026, generating around $700 million in gross revenue from premium copies.

 

 

 

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