Xbox to publish Hideo Kojima's horror game OD

Microsoft's Xbox division has agreed to publish Hideo Kojima's upcoming horror title OD after other companies rejected the concept. Kojima described the project as a blend of game, movie and new media form.

The game, first announced in 2023, features actors Sophia Lillis, Hunter Schafer and the late Udo Kier. Director Jordan Peele is also involved.

Kojima said many publishers called the idea crazy and declined to proceed. Former Xbox head Phil Spencer and current leader Asha Sharma supported the vision instead.

OD is designed as a single-player experience that aims to exceed previous limits of fear in games. Kojima added a support system for players who find it too intense.

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Xbox executives announce return to Xbox branding and reevaluation of game exclusivity in a company meeting.
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Xbox drops Microsoft Gaming name and reevaluates exclusivity

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Xbox CEO Asha Sharma and chief content officer Matt Booty announced the gaming division is reverting from 'Microsoft Gaming' to simply 'Xbox.' In a memo shared on Xbox Wire following an all-hands meeting, they addressed player frustrations and pledged to reevaluate the approach to game exclusivity. The move signals a renewed focus on console as the foundation amid broader platform ambitions.

Hideo Kojima has released a new screenshot from his upcoming horror game OD. The image shows a yellow hallway with an old television and a figure visible in a doorway.

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Microsoft is reportedly in talks to close several Xbox game studios as part of a broader restructuring. Negotiations involve studios behind well-known titles including Psychonauts, South of Midnight, and Hellblade.

Microsoft presented more than 25 game trailers during its Xbox Games Showcase held on Sunday. The event featured updates to existing titles and several new announcements.

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Xbox executives have clarified the company's approach to console exclusives following announcements at the Summer Game Fest.

New Xbox CEO Asha Sharma outlined her vision for the platform in a Bloomberg Tech Live interview. She addressed the balance between exclusive content and broad game distribution.

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