Rocket league unveils unreal engine 6 in paris majors teaser

Attendees at the Rocket League Paris Majors saw the first public look at Unreal Engine 6 during the tournament semi-finals. The teaser highlighted improved visuals for the long-running game. Psyonix presented the footage as the start of a new era.

The game has run on Unreal Engine 3 since its 2015 launch. Epic Games acquired developer Psyonix in 2020 but left the core experience unchanged until now. The Paris Majors event marked the first shift toward a major update.

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Photorealistic illustration depicting the launch of Bungie's Marathon extraction shooter on PS5, Xbox Series X/S, and PC, showcasing dynamic sci-fi gameplay and consoles.
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Bungie launches Marathon extraction shooter on consoles and PC

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Bungie released its sci-fi extraction shooter Marathon on March 5, 2026, for PS5, Xbox Series X/S, and PC at a $40 price point. The launch has been mostly stable, though some players discovered beta loot carrying over unexpectedly, while the studio addressed datamining and outlined consumer-friendly seasonal passes. An ESRB rating mentioning PS4 and Xbox One versions appeared unannounced.

Epic Games has shown the first glimpse of Unreal Engine 6 in a trailer for Rocket League. The footage appeared during the game's Championship Series Paris Major over the weekend.

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Rocket League's Season 22 update launches globally on March 11, 2026, introducing new features ahead of the Paris Major. The update coincides with Split 2 of the RLCS 2026 season and includes an in-game event for fans to influence esports content. Quality-of-life improvements, such as visible matchmaking ratings, are also part of the patch.

Grand Theft Auto 6 has a marketing deal with PlayStation, as confirmed in a recent interview. Take-Two Interactive CEO Strauss Zelnick emphasized that Rockstar Games prioritizes consoles as its core audience. The game is scheduled to launch on November 19 on PS5 and Xbox Series X/S, skipping PC at release.

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Unity has revealed plans to integrate official Steam support into its game engine, aiming for better native performance on Linux devices like the Steam Deck and the upcoming Steam Machine. The announcement was made during the GDC 2026 Product Update. This move seeks to reduce reliance on Valve's Proton compatibility layer.

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