Valve faces lawsuit over Steam monopoly claims

Valve, the company behind the Steam gaming platform, is confronting a lawsuit alleging monopolistic practices. The legal action questions Steam's dominant position in the PC gaming market. An article from TechRadar expresses puzzlement over the claims, highlighting Steam's reputation as a consumer-friendly service.

Valve Corporation is the subject of a new lawsuit centered on accusations of maintaining a monopoly through its Steam platform. The case challenges the company's control over PC gaming distribution and sales. According to a TechRadar report, the author finds the monopoly allegations surprising, noting that Steam has long been regarded as the most consumer-friendly gamer platform available.

The lawsuit emerges amid ongoing scrutiny of big tech firms and their market dominance in digital spaces. While details of the legal filing remain limited in public reports, it underscores tensions between regulators and gaming industry giants. The TechRadar piece, published on January 28, 2026, reflects a sense of bewilderment, with the writer questioning the validity of the monopoly claims given Steam's user-centric features like easy access to games and community tools.

This development could influence how digital storefronts operate, potentially affecting developers and players alike. However, without further court proceedings, the outcome remains uncertain. Steam's widespread adoption has made it a cornerstone of PC gaming, but critics argue it stifles competition.

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Illustration of Valve's Steam Machine console on a desk, showing a monitor with a game error due to Linux anti-cheat incompatibility.
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Steam Machine milik Valve dibatasi oleh kompatibilitas anti-cheat Linux

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Valve telah mengumumkan Steam Machine, sebuah PC kompak seperti konsol yang menjalankan SteamOS berbasis Linux, yang dijadwalkan diluncurkan pada awal 2026. Meskipun menargetkan gaming 4K pada 60FPS dan mendukung banyak judul, ia tidak dapat menjalankan game multiplayer populer yang memerlukan sistem anti-cheat tingkat kernel yang tidak didukung. Pengembang mungkin perlu memperluas dukungan Linux untuk kompatibilitas yang lebih luas.

The UK's Competition Appeal Tribunal has ruled that a £656m lawsuit against Valve can move forward, potentially leading to compensation for 14 million Steam users. The case, filed by digital rights activist Vicki Shotbolt in June 2024, accuses Valve of anti-competitive practices that inflate PC game prices. Valve's bid to dismiss the claim was rejected on 26 January 2026.

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Membangun dari pembaruan performa terbaru seperti rilis SteamOS Desember 2025 untuk perangkat genggam, Valve terus memajukan SteamOS sebagai alternatif berbasis Linux yang layak untuk Windows dalam gaming PC. Inovasi seperti Proton dan Steam Deck memisahkan gaming dari ketergantungan Windows, mengikis dominasi Microsoft di tengah fokusnya pada AI.

Sebuah artikel berargumen bahwa SteamOS telah menunjukkan kelayakan desktop Linux yang menyimpang dari antarmuka Windows tradisional. Artikel tersebut menyoroti bagaimana sistem semacam itu dapat mengaktifkan mode desktop hanya saat diperlukan. Diterbitkan pada 24 Januari 2026, artikel ini menantang asumsi desain konvensional dalam sistem operasi open-source.

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Survei perangkat keras Steam Oktober 2025 menunjukkan Linux mencapai 3,05% pangsa pasar di antara pengguna, tonggak sejarah pertama yang didorong oleh Steam Deck. Pangsa Windows turun menjadi 94,84%, sementara macOS naik sedikit menjadi 2,11%. Pertumbuhan ini menyoroti adopsi yang meningkat dari sistem berbasis Linux dalam gaming PC.

Valve's upcoming Steam Machine gaming device has appeared on third-party retailer websites, revealing potential pricing details. The leaked listings suggest costs of around $950 for a 512GB model and $1,070 for a 2TB version, though these are pre-tax estimates in Czech koruna.

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Michał Kiciński, co-founder of GOG, has acquired the DRM-free PC gaming store from CD Projekt Red and pledged to maintain its core anti-DRM policy. In a recent interview, he outlined plans to grow the platform by targeting niche markets despite competition from Steam. This move ensures continuity for GOG's 18-year commitment to unrestricted game access.

 

 

 

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