Star citizen reaches $1 billion in funding

Star Citizen has raised over $1 billion from more than 6.5 million people. The space combat simulation remains in an alpha state nearly nine years after entering early access in 2017.

The project began with a 2012 Kickstarter campaign that exceeded its $500,000 goal by raising more than $2.1 million. Funding continued to grow, setting a crowdfunding record of $55 million by 2014. By the time of its early access launch in 2017, the total stood above $170 million.

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Illustration of Subnautica 2's massive sales success showing underwater exploration with sales statistics overlay.
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Subnautica 2 sells over 1 million copies in under two hours

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Subnautica 2 launched in early access on Steam on May 14 and quickly sold more than 1 million copies. The underwater survival sequel reached 467,000 concurrent players shortly after release and earned a Very Positive rating from over 1,000 reviews.

The Cyberpunk 2077 Trading Card Game Kickstarter, launched by CD Projekt Red and WeirdCo Games, has shattered records by becoming the most funded project in Kickstarter history. After hitting its $100,000 goal in seven minutes and surpassing prior benchmarks—including $15.4 million on March 31—the campaign exceeded $22 million as of April 15, with just over two days left.

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Bungie's Marathon extraction shooter reportedly cost over $200 million to develop, with sources indicating the figure likely exceeds $250 million excluding post-launch expenses. Steam player numbers have fallen 68 percent from launch peaks, yet team morale at the studio remains strong. Developers have affirmed commitment to the game's long-term support.

Arcanaut Studios has secured major backing for its Star Wars role-playing game from former NetEase executive Simon Zhu. The funding comes via his newly formed GreaterThan Group. Director Casey Hudson has shared details on the studio's approach to development.

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Crypto traders have pushed a synthetic market for SpaceX shares above $2 trillion just one day after its launch on a decentralized exchange. The new perpetual contract allows bets on the private company's eventual public valuation without any official IPO filing.

IO Interactive's James Bond game 007 First Light has sold 2.7 million copies in its first week, with the total now approaching 3 million. Studio director Hakan Abrak shared the figures during a press presentation following the Summer Game Fest 2026 showcase.

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Just six days after entering early access, Kraken Express's pirate survival game Windrose has sold over 1 million copies and peaked at 200,000 concurrent players. The studio marked the milestone in a Steam post thanking the community amid ongoing updates.

 

 

 

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