Player Engagement

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Embark Studios has revealed that just over a million players participated in the inaugural expedition reset for Arc Raiders, representing under 10 percent of the game's estimated 12 million buyers. The opt-in system allows players to send their characters on an adventure in exchange for rewards like cosmetics and skill points. Design director Virgil Watkins discussed feedback and upcoming improvements in a recent interview.

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In a new Eurogamer feature, industry developers tackle the challenges of creating lasting live-service games amid a saturated market dominated by titles like Fortnite and Minecraft. From monetization strategies to player feedback and storytelling, experts share insights on avoiding failures like Concord and Suicide Squad. The article highlights the 'billion dollar question' of sustaining player engagement long-term.

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