The Outer Worlds 2

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Obsidian Entertainment's 2025 releases Avowed and The Outer Worlds 2 received positive reviews but fell short of sales expectations, while Grounded 2 proved a major success. Studio head Feargus Urquhart described the RPGs' results as disappointing yet instructional, prompting reflections on development cycles. The company now aims for shorter timelines and has no plans for The Outer Worlds 3.

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The Outer Worlds 2 eliminates most respec options, forcing players to commit to their skill choices and enhancing the role-playing experience. This design choice makes decisions more impactful, as seen in a labor strike quest where the author's character resorted to violence due to limited skills. By limiting skill points and progression speed, the game encourages focused builds over versatile ones.

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