Igalia improves Linux kernel for ARM64 Steam gaming

Igalia is enhancing the Linux kernel to better support futex operations on ARM64 architecture. This work aims to facilitate Steam Play gaming on ARM64 devices. The contributions focus on optimizing performance for open-source graphics and Linux hardware.

Igalia, a prominent contributor to open-source projects, has been working on improvements to the Linux kernel specifically targeting ARM64 systems. The efforts center on enhancing futex functionality, which is crucial for efficient thread synchronization in user-space applications. This development is particularly beneficial for gaming scenarios, enabling smoother performance with Steam Play on ARM64 hardware.

Steam Play, Valve's compatibility layer, allows Proton to run Windows games on Linux. By improving kernel support for ARM64, Igalia's work helps bridge the gap for emerging ARM-based desktops and laptops running Linux. This aligns with broader trends in Linux hardware benchmarks and open-source graphics advancements, as seen in Phoronix's coverage of Ubuntu and desktop Linux performance.

The initiative underscores the growing interest in ARM64 for gaming, potentially expanding accessibility beyond traditional x86 platforms. While details on specific commits or timelines remain limited in available reports, the focus on futex optimizations promises tangible benefits for developers and gamers alike.

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Developers from Bazzite, ASUS Linux, and PikaOS celebrate forming the Open Gaming Collective to standardize Linux gaming.
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Developers form Open Gaming Collective to unify Linux gaming

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Several Linux gaming projects have united to form the Open Gaming Collective, aiming to standardize the gaming experience on the open-source operating system. The group seeks to reduce duplicated efforts by centralizing development of key components like kernel patches and input frameworks. Founding members include Universal Blue's Bazzite, ASUS Linux, and PikaOS, with more expected to join.

Ubuntu has launched public testing for a Snap package of Steam on ARM64 systems, using FEX emulation to bridge the gap from x86 support. This move aims to bring Valve's gaming platform to ARM-based Linux devices like laptops and single-board computers. The initiative marks a significant step toward broader compatibility, though it remains experimental.

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Developers have released Box64 version 0.4, focusing on better compatibility for games with digital rights management protections. This update also enhances the stability of Steam on Linux systems. The changes aim to broaden support for running x86_64 applications on ARM-based architectures.

Linux has surpassed the 3% mark among Steam users for the first time, reaching 3.05% in the October 2025 hardware survey. This milestone reflects gains across distributions like Bazzite, Ubuntu, and Mint, with SteamOS remaining the most popular at 27.18% of Linux users. The increase of 0.41% from the previous month coincides with the end of Windows 10 support.

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Valve has rolled out its most recent stable update for the Steam platform, introducing a shift to a 64-bit client on Windows systems while continuing support for older setups. The update also brings various fixes and enhancements across desktop and Steam Deck devices. Linux users might see similar 64-bit improvements soon, based on ongoing runtime developments.

Valve and the Proton development community have released Proton 10.0-4 to the stable channel, enabling 19 additional Windows games to run on Linux. This update includes numerous bug fixes and performance improvements for existing titles. The release enhances compatibility for Linux users via Steam Play and SteamOS.

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Linux graphics developers have submitted patches to address virtual memory faults plaguing older AMD GCN GPUs. These fixes aim to enhance stability for cards like the HD 7000 and R9 290 series during Vulkan workloads. The changes come ahead of the Linux Kernel 6.19 release.

 

 

 

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