Horizon Forbidden West composer criticizes generative AI use

Joris De Man, composer for Horizon Forbidden West, has voiced strong concerns over generative AI in creative work.

In comments to Edge magazine, De Man described the technology as both intriguing and deeply troubling from an artistic standpoint. He stressed that human errors and accidents play a vital role in making art, something AI outputs often lack due to their pursuit of perfection.

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PlayStation CEO presenting AI tools for game development during earnings call, with visuals of animation and PS5 challenges.
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PlayStation outlines AI tools to boost game development

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Sony executives detailed new uses for generative AI during the company's earnings call on May 8. PlayStation CEO Hideaki Nishino described tools that speed up animation and personalization on the platform. The remarks came alongside forecasts of lower PS5 sales due to memory shortages.

Japanese director Koji Fukada warned at the Cannes Film Festival that AI-generated art risks undermining human creativity.

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At the Game Developers Conference 2026 in San Francisco, generative AI tools drew mixed reactions, with demos from Google highlighting potential uses amid widespread developer skepticism. A recent industry report showed 52% of companies using the technology, but only 36% of workers incorporating it into their jobs, and 52% viewing it as harmful to the sector.

Take-Two Interactive CEO Strauss Zelnick has reiterated that AI cannot produce massive hits like Grand Theft Auto 6, calling the notion laughable. In a recent interview, he emphasized the need for human creativity despite AI's potential to assist in asset creation. Zelnick expressed surprise at market reactions to AI tools like Google's Genie.

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Yuji Horii, the creator of the Dragon Quest series, shared his vision for using artificial intelligence to create more lifelike companions in games. Speaking at a recent conference, he highlighted ongoing work on an AI chatbot for Dragon Quest X.

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