Early Access

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News illustration of Subnautica 2 achieving over 2 million sales shortly after early access launch, featuring underwater game scene with sales stats.
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Subnautica 2 sells over 2 million copies after early access launch

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Subnautica 2 reached more than 2 million sales across PC and Xbox Series X/S within hours of its Early Access release on May 14. The game also hit a peak of 467,582 concurrent players on Steam on launch day. Lead designer Anthony Gallegos responded to pre-release piracy incidents in the official Discord server.

Lovely Hellscape has revealed details about Entropy, its next RPG following Dread Delusion. The title takes clear cues from Vagrant Story and other 1990s classics while introducing a grim setting filled with permanent consequences for players.

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Palworld will exit early access on July 10, developer Pocketpair announced during Summer Game Fest. The studio released its first cinematic trailer to mark the milestone.

Paralives has entered early access, offering players a calmer alternative to The Sims. The game features a sketchbook-watercolour style and measured relationship systems on its map of Melino. Developer Paralives Studio has raised over $2.5 million from fans since its initial reveal.

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Unknown Worlds has apologised to players of Subnautica 2 after a developer told those seeking combat options to play another game. The studio acknowledged that its response on Discord made some feel dismissed. It reaffirmed that the title focuses on vulnerability and exploration rather than fighting.

Subnautica 2 has sparked debate among players over its limited options for dealing with hostile sea creatures. Many feel the current tools like flares leave them too vulnerable during early access. Developers at Unknown Worlds remain committed to the game's pacifist themes.

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Unknown Worlds has shared its early access roadmap for Subnautica 2. The plans detail near-term improvements and future expansions for the game that has drawn over two million players.

 

 

 

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