Parallel Studios announces mobile TCG for early 2026

Parallel Studios, led by founder Kalos, has revealed plans for a mobile trading card game alongside other projects slated for early 2026. The announcements highlight the studio's push into play-to-earn and NFT gaming spaces. Details emerge from a recent update on EGamers.io.

Parallel Studios, a developer focused on play-to-earn (P2E) and NFT-integrated games, is preparing to launch several initiatives in the first half of 2026. Founded and directed by Kalos, the studio's upcoming releases include a dedicated mobile trading card game (TCG), which aims to bring accessible, blockchain-based gameplay to handheld devices.

The mobile TCG represents a key expansion for Parallel Studios, building on the growing interest in digital collectibles and competitive card mechanics within the Web3 gaming ecosystem. While specific gameplay features or monetization details remain undisclosed in the initial reveal, the project aligns with the studio's emphasis on NFT ownership and player-driven economies.

Additional early 2026 projects were mentioned, though exact titles or scopes were not elaborated. This unveiling comes at a time when mobile gaming continues to dominate the industry, with P2E models attracting both casual players and collectors. EGamers.io, a portal specializing in such games, reported the news on December 26, 2025, underscoring Parallel Studios' role in evolving the TCG genre for broader audiences.

Industry observers note that successful mobile TCGs, like those from established franchises, often blend strategy with social elements, potentially setting the stage for Parallel Studios' entry to gain traction if it delivers on immersive NFT integration.

相关文章

Illustration of a dungeon scene from Vampire Crawlers game announcement, featuring an adventurer with cards fighting vampires in a dark, torch-lit cavern.
AI 生成的图像

Poncle reveals Vampire Crawlers deckbuilder for 2026

由 AI 报道 AI 生成的图像

Poncle, the studio behind Vampire Survivors, has announced Vampire Crawlers, a deckbuilding dungeon-crawler set in the same world as its predecessor. The game introduces roguelite elements and a card-based system, marking a departure from the original's bullet hell style. It is slated for release in 2026 across multiple platforms, including day-one availability on Xbox Game Pass.

Pocketpair has revealed Palworld Official Card Game, a two-player competitive trading card game based on its popular survival crafting title. Set for release on July 30, 2026, in collaboration with Bushiroad, the game emphasizes strategic battles with unique Pals. This announcement comes amid an ongoing legal dispute with Nintendo over patent infringement.

由 AI 报道

PocketGamer.biz has refreshed its roundup of top mobile games in soft launch, now featuring 52 titles as of January 26, 2026. The list highlights recent additions like BoomBit Games' Mybots and Line Corporation's Line Get Rich Go, offering developers insights into emerging trends. These soft launches span various genres, from action RPGs to puzzle games, tested in select markets before potential global release.

Building on recent lists like Insider Gaming's roundup, GameSpot has spotlighted additional anticipated co-operative titles for 2026—from life sims to horror—emphasizing multiplayer innovations, cross-platform play, and flexible co-op for shared adventures across genres.

由 AI 报道

The studio behind Grand Theft Auto: The Trilogy – The Definitive Edition is preparing a fresh intellectual property. Grove Street Games has begun hyping its upcoming release scheduled for 2026.

The video games sector has experienced a transformative year with major hardware launches and acquisitions, setting the stage for an uncertain 2026. Key developments include strong sales for Nintendo's Switch 2 and a proposed massive buyout of Electronic Arts, while delays in high-profile titles like Grand Theft Auto 6 loom large. Analysts highlight shifting strategies in console markets as the industry evolves.

由 AI 报道

Xsolla has introduced a refreshed brand identity ahead of a pivotal year in the gaming industry. The rebrand, launching in December 2025, aims to modernize its visual system and redefine developer interactions. At Pocket Gamer Connects London, the company is showcasing this new approach with tailored event strategies.

 

 

 

此网站使用 cookie

我们使用 cookie 进行分析以改进我们的网站。阅读我们的 隐私政策 以获取更多信息。
拒绝