Rockstar Games confirms limited data breach after hacker ransom demand

Rockstar Games has confirmed that a third-party data breach allowed access to a limited amount of non-material company information. The incident follows claims by hacking group ShinyHunters, which demanded a ransom by April 14 or threatened to leak data stolen from Rockstar's Snowflake instances via Anodot. Rockstar stated the breach has no impact on its organization or players.

On April 11, 2026, ShinyHunters claimed on a dark web site to have compromised Rockstar Games' Snowflake servers through Anodot, a cloud monitoring service. The group issued a ransom demand, warning: “Rockstar Games, your Snowflake instances were compromised thanks to Anodot.com. Pay or leak. This is a final warning to reach out by 14 Apr 2026 before we leak, along with several annoying (digital) problems that’ll come your way. Make the right decision, don’t be the next headline.” ShinyHunters did not crack Snowflake's encryption directly but used authentication tokens obtained via Anodot, as first reported by CybersecGuru and covered by Eurogamer and Kotaku. The hackers suggested they hold financial, marketing, and corporate data, though specifics remain unconfirmed publicly and no player passwords appear compromised. Rockstar Games responded swiftly with a statement, telling IGN and Kotaku: “We can confirm that a limited amount of non-material company information was accessed in connection with a third-party data breach. This incident has no impact on our organisation or our players.” The studio emphasized the data's non-material nature and lack of effect on staff or players. This marks the second major breach for Rockstar, following a 2022 hack by teenager Arion Kurtaj, who accessed early Grand Theft Auto 6 assets via a third-party app and Slack, leading to widespread leaks. Rockstar described that incident as a network intrusion; Kurtaj was later deemed unfit to stand trial or, per other accounts, sentenced to indefinite hospital detention.

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Illustration depicting hackers leaking Rockstar Games revenue data in a cyberpunk lair, highlighting GTA Online and Red Dead Online earnings from ShinyHunters breach.
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ShinyHunters leaks Rockstar revenue data after ransom deadline

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Hacking group ShinyHunters published stolen revenue metrics from Rockstar Games on April 13, 2026, after the company ignored their ransom demand from two days prior. The data shows Grand Theft Auto Online averaging $1.3 million daily over the past six months—about $10 million weekly—versus Red Dead Online's $500,000 weekly. Rockstar, which confirmed a limited breach earlier, reiterated no impact on operations or players.

As the April 14 ransom deadline approaches, ShinyHunters has reiterated threats to release breached Rockstar Games data obtained via third-party Anodot, following the studio's confirmation of limited non-material access with no player impact. This updates coverage of the initial breach claim reported earlier this week.

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Take-Two Interactive's shares jumped over 2% on April 14, 2026, adding roughly $1 billion to its market cap, following ShinyHunters' leak of Rockstar Games' GTA Online and Red Dead Online revenue data the previous day.

A massive data breach has come to light, involving 149 million credentials left exposed online. The 98GB cache includes unique usernames and passwords from financial services, social media, and dating apps. The discovery highlights ongoing vulnerabilities in digital security.

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Inditex, the textile group behind Zara, disclosed on Wednesday night an unauthorized access to internal databases hosted on a third-party provider's servers. The company states no customer personal data, such as names, phones or credit cards, was compromised. Operations remain fully unaffected.

香港昂坪360缆车运营商周四在其内部网络中发现异常,并报警及通知个人资料私隐专员公署。调查确认部分数据被窃取,公司面临赎金要求。该公司已就事件向宾客、员工及持份者致歉。

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BioWare's Anthem loot shooter was shut down on January 12, 2026, but fans have quickly revived it on private servers. YouTuber And799 demonstrated the game running locally with two players, though some online features remain broken. Meanwhile, former BioWare producer Mark Darrah defended the studio's decision to develop the game in a recent interview.

 

 

 

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