Bloober Team expands leadership for multi-project structure

Bloober Team, the Polish horror game developer behind the Silent Hill 2 remake and Cronos: The New Dawn, has appointed three new leaders as it transitions to managing multiple projects. The studio is now working on two first-party single-player horror games and five co-developments. CEO Piotr Babieno emphasized the move supports long-term stability without overextending.

Bloober Team announced the leadership changes via GamesIndustry.biz, citing its recent successes with Silent Hill 2 in 2024 and Cronos: The New Dawn in 2025. These hits have positioned the studio to handle seven ongoing projects, including a Nintendo Switch 2 version of Layers of Fear and a third entry in the series as a Nintendo exclusive this year. The company also teased a remake of the original Silent Hill in collaboration with Konami and hinted at a busy schedule ahead, potentially including a Cronos sequel. Bloober named Thaine Lyman, a veteran of Activision and Wargaming, as head of studio. Katya Baukova, previously at Techland and CD Projekt, joins as director of business development. Michał Gembicki, from Klabater SA and CD Projekt, takes on head of publishing. CEO Piotr Babieno stated, 'Bloober Team will continue to operate with two 'first-party' production teams working on the studio's major releases.' He explained the expansion addresses market risks: 'relying on a single title creates too much risk in today's market.' Babieno added, 'We're not interested in growth for the sake of numbers. We believe players don't need a constant flood of releases.' The studio plans two first-party titles alongside five co-developments under its Broken Mirror Games label. Layers of Fear 3 falls into the latter category, with Anshar Studios rumored as a partner.

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Illustration of Silent Hill 2 remake box art in foggy town with 5 million sales milestone badge, awards, and spring sale promo for news article.
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Silent Hill 2 remake reaches five million units worldwide

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Konami announced that the Silent Hill 2 remake has surpassed five million units sold globally as of January 31, 2026. The game, released in October 2024, has earned multiple awards and nominations for its psychological horror elements. To mark the milestone, Konami launched a spring sale with discounts on Silent Hill titles.

Keiichi Toyama, creator of Silent Hill, Siren, and Gravity Rush, is recruiting staff for a new large-scale project at Bokeh Game Studio. The studio, founded in 2020, released its first game Slitterhead in 2024. Toyama emphasised the team's commitment to originality in a job posting on a Japanese recruitment site.

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Sony has closed Dark Outlaw Games, a first-party studio founded in 2025 by former Call of Duty producer Jason Blundell, before it could announce its debut PlayStation title. Bloomberg's Jason Schreier reported the shutdown, which followed an internal announcement on Tuesday and aligns with broader PlayStation staff cuts, including mobile development teams, amid Sony's challenges with multiplayer and live-service games.

Koei Tecmo and Team Ninja have announced a demo for the Fatal Frame II: Crimson Butterfly remake, set to release on March 5, 2026, across multiple platforms. The full game follows on March 12, 2026, with new gameplay features and a collaboration with Silent Hill f. A new trailer showcases the updated horror adventure.

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Bloober Team has released update 1.000.010 for Cronos: The New Dawn on consoles on February 18. The patch appears to be a minor technical fix without new content. Developers have not yet provided details on the changes.

Obsidian Entertainment's 2025 releases Avowed and The Outer Worlds 2 received positive reviews but fell short of sales expectations, while Grounded 2 proved a major success. Studio head Feargus Urquhart described the RPGs' results as disappointing yet instructional, prompting reflections on development cycles. The company now aims for shorter timelines and has no plans for The Outer Worlds 3.

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Ken Levine, creator of BioShock, has provided an update on his studio's upcoming game Judas, stating it is now in a 'good place' after extensive research and development. The project, revealed in 2022, faced a long development period following the closure of his previous studio. Levine highlighted innovative features in character responses that justify the time invested.

 

 

 

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