EA reports record $8.026 billion annual sales

Electronic Arts has achieved a new sales record of $8.026 billion for its fiscal year 2026, largely driven by the success of Battlefield 6. The milestone comes just two months after the company laid off an unspecified number of developers working on the game.

Electronic Arts closed its final year as a publicly traded company with the record annual sales figure. Battlefield 6, named the best-selling game of 2025, played a central role in the results despite a year-over-year dip in live-service revenue. Investors are set to receive a dividend ahead of the company's planned private equity buyout this summer.

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Nexon executives celebrate record 2025 revenue driven by Arc Raiders' massive success, with glowing charts showing billions in sales and millions of players.
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Nexon achieves record revenue in 2025 fueled by Arc Raiders

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Nexon reported a 6.5 percent increase in revenue for 2025, reaching 475.1 billion yen, or about 3.1 billion dollars, marking the third consecutive year of record highs. The company attributed much of this growth to the success of Arc Raiders, which sold over 14 million copies since its October launch. Peak concurrent players reached nearly one million on PC alone in January 2026, with around six million weekly active users.

Electronic Arts has laid off an unspecified number of developers across its Battlefield studios—including DICE, Criterion, Ripple Effect, and Motive—despite Battlefield 6's strong 2025 sales. The move, announced March 9, 2026, realigns teams around community priorities following developers' February comments on post-launch player decline. Affected studios will continue live-service updates.

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Bankers financing Electronic Arts' leveraged buyout by Saudi Arabia and others raced to sell billions in debt amid U.S. threats against Iran. JPMorgan managed to offload the financing just in time, as President Trump considered military action. EA executives pitched AI's benefits to wary investors during the process.

Nvidia Corporation reported stronger-than-expected results for its fiscal fourth quarter of 2026, with revenue rising 73% year-over-year to $68.1 billion. The company's data center segment, fueled by products like Blackwell and NVLink, now accounts for over 90% of total revenue. Asian markets climbed for a fourth straight day, boosted by Nvidia's upbeat sales forecast.

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Marathon secured fourth place among the best-selling games in the U.S. for March, according to market research firm Circana. MLB The Show 26 led dollar sales, followed by Resident Evil Requiem and WWE 2K26. The data highlights strong performance amid a competitive month packed with releases.

Microsoft has outlined a $190 billion capital expenditure budget for artificial intelligence in fiscal year 2026. The plan highlights ongoing heavy investments in AI amid competitive pressures in the sector. Analysts express caution over the sustainability of such spending.

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Metacritic has released its annual ranking of video game publishers based on 2025 releases, placing Square Enix at the top with a perfect record of good or great games. Capcom and others follow, while Sony finished near the bottom at 21st out of 28 publishers. Nintendo placed 12th despite launching the Switch 2.

 

 

 

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