EA meldet Rekordumsatz von 8,026 Milliarden Dollar

Electronic Arts hat für das Geschäftsjahr 2026 einen neuen Umsatzrekord von 8,026 Milliarden Dollar erzielt, der maßgeblich durch den Erfolg von Battlefield 6 getrieben wurde. Der Meilenstein folgt nur zwei Monate, nachdem das Unternehmen eine nicht näher bezifferte Anzahl an Entwicklern entlassen hatte, die an dem Spiel arbeiteten.

Electronic Arts schloss sein letztes Jahr als börsennotiertes Unternehmen mit diesem Rekordumsatz ab. Battlefield 6, das zum meistverkauften Spiel des Jahres 2025 gekürt wurde, spielte trotz eines Rückgangs der Einnahmen aus Live-Service-Angeboten im Jahresvergleich eine zentrale Rolle für das Ergebnis. Investoren sollen vor der geplanten Übernahme durch ein Private-Equity-Unternehmen in diesem Sommer eine Dividende erhalten.

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Nexon executives celebrate record 2025 revenue driven by Arc Raiders' massive success, with glowing charts showing billions in sales and millions of players.
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Nexon achieves record revenue in 2025 fueled by Arc Raiders

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Nexon reported a 6.5 percent increase in revenue for 2025, reaching 475.1 billion yen, or about 3.1 billion dollars, marking the third consecutive year of record highs. The company attributed much of this growth to the success of Arc Raiders, which sold over 14 million copies since its October launch. Peak concurrent players reached nearly one million on PC alone in January 2026, with around six million weekly active users.

Electronic Arts has laid off an unspecified number of developers across its Battlefield studios—including DICE, Criterion, Ripple Effect, and Motive—despite Battlefield 6's strong 2025 sales. The move, announced March 9, 2026, realigns teams around community priorities following developers' February comments on post-launch player decline. Affected studios will continue live-service updates.

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Bankers financing Electronic Arts' leveraged buyout by Saudi Arabia and others raced to sell billions in debt amid U.S. threats against Iran. JPMorgan managed to offload the financing just in time, as President Trump considered military action. EA executives pitched AI's benefits to wary investors during the process.

Nvidia Corporation reported stronger-than-expected results for its fiscal fourth quarter of 2026, with revenue rising 73% year-over-year to $68.1 billion. The company's data center segment, fueled by products like Blackwell and NVLink, now accounts for over 90% of total revenue. Asian markets climbed for a fourth straight day, boosted by Nvidia's upbeat sales forecast.

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Marathon secured fourth place among the best-selling games in the U.S. for March, according to market research firm Circana. MLB The Show 26 led dollar sales, followed by Resident Evil Requiem and WWE 2K26. The data highlights strong performance amid a competitive month packed with releases.

Microsoft has outlined a $190 billion capital expenditure budget for artificial intelligence in fiscal year 2026. The plan highlights ongoing heavy investments in AI amid competitive pressures in the sector. Analysts express caution over the sustainability of such spending.

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Metacritic has released its annual ranking of video game publishers based on 2025 releases, placing Square Enix at the top with a perfect record of good or great games. Capcom and others follow, while Sony finished near the bottom at 21st out of 28 publishers. Nintendo placed 12th despite launching the Switch 2.

 

 

 

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