NVIDIA has released the source code for CUDA Tile IR, making it available to the open-source community. This intermediate representation tool for CUDA is now freely accessible.
NVIDIA announced the open-sourcing of CUDA Tile IR, an intermediate representation used in CUDA development. The move allows developers and researchers to access and contribute to the tool previously proprietary.
Phoronix reported on this development, highlighting its significance for Linux hardware and open-source graphics communities. CUDA Tile IR supports advanced GPU programming tasks, and its open-source status could foster broader innovation in parallel computing.
This release aligns with ongoing efforts to enhance accessibility in GPU technologies. Developers can now explore and modify the codebase, potentially leading to improvements in performance and compatibility across platforms.