Workaround enables FSR Redstone on RDNA 3 GPUs via Linux

Following AMD's launch of FSR Redstone exclusive to RDNA 4 GPUs, a Reddit user has devised a Proton-based workaround allowing the frame generation tech to run on older RDNA 3 cards through Linux, fueling debates on hardware restrictions.

Ten days after AMD's FSR Redstone debut—limited to RDNA 4 GPUs like the RX 9000 series—Reddit user u/AthleteDependent926 shared a workaround on December 20, 2025, bringing the technology to RDNA 3 hardware (e.g., RX 7000 series) on Linux.

The solution leverages Proton, Valve's compatibility layer for Windows games on Linux, to bypass driver restrictions. While unofficial, it demonstrates the tech's underlying compatibility with prior-gen GPUs, though performance and stability may vary.

Tom's Hardware and Startup News covered the mod, noting gamer frustration with AMD's exclusivity. This community effort highlights tensions between proprietary features and open access in PC gaming, potentially inspiring broader adoption without hardware upgrades.

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Illustration of a Linux gamer enjoying seamless gameplay on an AMD RDNA system, unaffected by Windows driver changes, for a tech news article.
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AMD confirms Linux gamers unaffected by RDNA driver changes

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AMD has placed its RDNA 1 and RDNA 2 Windows GPU drivers into maintenance mode, sparking concerns among users. However, the company clarified that game optimizations will continue. Linux gamers remain unaffected due to separate driver development paths.

AMD hat sein FSR-Redstone-Update veröffentlicht, das auf die Radeon-RX-9000-Serie abzielt und bis Ende 2025 über 200 Spiele unterstützt. Die Technologie verspricht mehr als dreifache Leistungssteigerung in ausgewählten Titeln. Zu den wichtigsten Funktionen gehören verbessertes Upscaling und Frame-Generation, wobei ältere GPU-Architekturen nur begrenzte Kompatibilität bieten.

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Phoronix's end-of-2025 benchmarking on Linux 6.19 exposed severe hard hangs on AMD's newer RDNA3 and RDNA4 GPUs, halting tests across kernels 6.18 and 6.19—with no fixes from AMD or kernel logs for diagnosis. Building on prior coverage of performance boosts for legacy GCN GPUs now defaulting to AMDGPU, tests succeeded steadily on a wide range of older and mid-range hardware using Mesa 26.0-devel drivers.

Valve and the Proton development community have released Proton 10.0-4 to the stable channel, enabling 19 additional Windows games to run on Linux. This update includes numerous bug fixes and performance improvements for existing titles. The release enhances compatibility for Linux users via Steam Play and SteamOS.

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A new benchmark analysis examines the performance of open-source Nouveau and Mesa drivers against NVIDIA's proprietary 580 series on Linux, focusing on aging Maxwell and Pascal GPUs as support ends. The tests highlight significant limitations in re-clocking and power management for GeForce 900 and 1000 series cards. Newer Turing and beyond GPUs fare better with GSP support.

Developers have released new patches that introduce HDMI Variable Refresh Rate (VRR) and Auto Low Latency Mode (ALLM) gaming features to the AMD Linux GPU driver. These enhancements aim to improve gaming performance on Linux systems using AMD hardware. The updates were reported by Phoronix, a key source for Linux hardware news.

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Nvidia is reportedly preparing to launch native support for its GeForce Now cloud gaming service on Linux operating systems later in 2026. This move aims to eliminate the need for workarounds currently used by Linux users, including those on Steam Deck. The announcement comes amid speculation and a separate controversy over a new playtime cap.

 

 

 

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