Realistic illustration depicting Vampire Crawlers roguelite demo battle with card combat, Steam and Xbox Game Pass branding for February 2026 release.
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Vampire Crawlers demo set for Steam and Xbox in February

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Developer Poncle has announced a demo for its upcoming deck-building spin-off Vampire Crawlers, arriving on Steam and Xbox Game Pass on February 23, 2026. The game, a roguelite take on the Vampire Survivors universe, promises fast-paced turn-based combat and extensive card customization. This follows the title's reveal last November, which has already garnered over 200,000 wishlists.

Vampire Crawlers, the first major spin-off from the popular Vampire Survivors, was unveiled in November 2025 during an Xbox Partner Preview event. Poncle, the developer behind the original, described it as a 'turbo turn-based, card-driven blobber with rogue-lite elements,' aiming to blend accessibility, replayability, and flashy action into a deck-building dungeon crawler. The game explores familiar dungeons with 'functioning walls,' allowing players to build 'busted' decks, accumulate experience for new cards, headbutt chests for customization gems, and chase weapon evolutions to trigger cascading effects that 'break the game.' Poncle envisions it as the start of a series of spin-offs, preserving core pillars like immediacy and lightheartedness while adapting to new genres. It supports both tactical pacing and speedy play, with no need to pause for animations. The Turbo Turn mechanic enables rapid attacks that spread to all targets without excessive resource management, making it beginner-friendly, while relics, treasures, and gem customizations offer depth for veterans, including damage boosts and strategic combos. The full release is slated for 2026 on Xbox Series X/S, PlayStation 5, Nintendo Switch, PC via Steam, iOS, and Android, with Day One availability on Xbox Game Pass Premium and Ultimate. Impatient fans can now access the first episode of Poncle's 'Let's Explore Vampire Crawlers' video series, released on January 23, 2026, which showcases these features. Additional episodes will follow in the coming weeks. The demo launches during Steam Next Fest on February 23, providing an early taste of the game's mechanics ahead of its potential full-year debut.

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Reactions on X to the Vampire Crawlers demo announcement are predominantly positive, with high engagement on official Poncle posts revealing the February 23 Steam and Xbox release. Fans express excitement and hype, news accounts amplify the news, and Xbox engages playfully. Limited skepticism noted in prior demo impressions, but current buzz focuses on anticipation.

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Illustration of a dungeon scene from Vampire Crawlers game announcement, featuring an adventurer with cards fighting vampires in a dark, torch-lit cavern.
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Poncle reveals Vampire Crawlers deckbuilder for 2026

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Poncle, the studio behind Vampire Survivors, has announced Vampire Crawlers, a deckbuilding dungeon-crawler set in the same world as its predecessor. The game introduces roguelite elements and a card-based system, marking a departure from the original's bullet hell style. It is slated for release in 2026 across multiple platforms, including day-one availability on Xbox Game Pass.

Poncle, the developer behind the influential Vampire Survivors, has released a first developer update for its upcoming roguelite deckbuilder spin-off, Vampire Crawlers: The Turbo Wildcard. The update highlights two key mechanics designed to blend fast-paced action with card-based gameplay. Players can expect an upcoming demo to try these features.

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Microsoft hosted the Xbox Partner Preview on November 20, 2025, showcasing a lineup of third-party games for Xbox Series X|S, PC, and Game Pass. The 30-minute event featured world premieres, gameplay trailers, and announcements for titles arriving in 2026 and beyond. Highlights included sequels, horror experiences, and action adventures, with many available day one on Xbox Game Pass Ultimate.

Developer Grolaf has released a demo for Codex Mortis, a bullet hell game styled after Vampire Survivors, claiming it as the world's first fully playable title created entirely through AI tools. The project, built over three months without a traditional game engine, uses AI for everything from code and assets to music and animations. While the demo garners mixed reviews, it sparks debate on AI's role in game development.

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Indie developer FuzzyBot and publisher Mad Mushroom have released a free demo for their upcoming co-op comedy horror game, We Gotta Go!, on Steam. The demo lets players experience the chaotic gameplay of navigating a haunted mansion to reach a bathroom while fending off ghosts and managing digestive emergencies. This launch highlights the game's blend of humor, horror, and cooperative play.

Konami has released a playable demo for Contra: Rogue Corps, the latest entry in the classic Contra series. The demo is available now on PC, PlayStation 4, Xbox One, and Nintendo Switch. It offers a preview of the game's single-player campaign and boss battles.

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Arc System Works surprised visitors at The Game Awards with Damon and Baby, an isometric twin-stick shooter featuring a demon babysitter and his infant partner. The game blends fast-paced action with puzzle elements in a humorous, cel-shaded world. Hands-on demos highlight destructive battles and inventive mechanics.

 

 

 

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