Realistic illustration of Megabonk Spooky Update gameplay on a monitor, blending Halloween horrors with holiday snow for a festive game news feature.
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Megabonk launches spooky update during festive season

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Developer Vedinad has released the Spooky Update for Megabonk, a free DLC originally planned for Halloween but delayed to add more content. The update introduces new maps, characters, weapons, and bosses to the 3D roguelike action game. It arrives just in time for the holidays, promising a fresh meta for players.

Overview

Megabonk, the surprise hit roguelike that launched in September 2025, has received its Spooky Update on December 15, 2025. Developed solo by Vedinad, the game draws inspiration from Vampire Survivors with its third-person 3D perspective, randomized maps, and survival against enemy waves. Players level up and collect items to endure increasingly intense runs. The update, initially intended as a small Halloween feature, expanded due to the developer's ambition to make it bigger, as noted in a Steam post: "Was originally going to be a small Halloween update, but I wanted to make it a bit bigger so it turned into a bit more work than I initially planned."

New Content

The Spooky Update adds substantial elements to enhance gameplay:
- New Map
- New Character
- New Weapon
- New Items
- New Enemies and Bosses
- New Achievements and Challenges

It also includes improvements to late-game FPS performance, ensuring smoother experiences during extended sessions.

Bug Fixes and Settings

A comprehensive list of fixes addresses various issues, such as the Giant Fork's Megacrit not functioning, unintended item purchases, and animation glitches. New settings cater to advanced players:
- Advanced Settings toggle for niche options
- Shrine Counter to track shrine usage
- Options to skip animations, show/hide HUD, enable silver pots, and display item feeds

The update introduces console access via F10, primarily for setting seeds in speedruns, with "help" revealing commands.

Balancing Changes

To refine the meta, Vedinad implemented tweaks like increasing Diceheads' reward potential, buffing Chunkers' projectiles, and adjusting Amog's passive radius and poison damage. Nerfs include reduced momentum loss for Calcium, limits on Cursed Grabbies procs, and lowered Noelle's size and damage gains. Final Swarm adjustments cap silver multipliers at 8x and accelerate ghost speeds after 20 minutes, while reducing crowd control caps over time to counter flying strategies.

Background and Reception

Megabonk has been a PC-exclusive success, earning an "Overwhelmingly Positive" Steam rating and peaking at over 117,000 concurrent players in October. Priced at $10 (on sale for $8 until December 17), it was nominated for Best Debut Indie Game at The Game Awards 2025 but withdrawn by Vedinad, who revealed prior game development under different studio names. This update follows a hotfix for initial issues, keeping the game vibrant amid its rapid rise.

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Reactions on X to Megabonk's Spooky Update are overwhelmingly positive, with users excited about new maps, characters, weapons, items, enemies, bosses, and a fresh meta. The delayed Halloween-themed release during the festive season is humorously acknowledged. High-engagement posts from the official account and influencers highlight the expanded content, while streamers and players celebrate the update as 'peak' and worth the wait. Indie development pace receives praise.

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