Retro Studios

Bi

Developers at Retro Studios have shared insights into the design decisions behind Metroid Prime 4: Beyond's controversial open-world elements. In a recent interview, the team explained how initial fan enthusiasm for open-world features clashed with the game's core mechanics, leading to a hub area that drew criticism upon release. Despite recognizing shifting player preferences, the studio proceeded without another development reset.

Wannan shafin yana amfani da cookies

Muna amfani da cookies don nazari don inganta shafin mu. Karanta manufar sirri mu don ƙarin bayani.
Ƙi