Slay the Spire 2 reverts key nerfs in latest beta patch

Mega Crit has released a new beta patch for Slay the Spire 2 that reverses several balance changes from the previous update. The developer emphasized that in-game feedback, rather than Steam review bombing, guided the adjustments. Prepared returns for the Silent character, among other tweaks.

Mega Crit deployed beta patch v0.101.0 for Slay the Spire 2 on March 27, rolling back many alterations from the v0.100.0 patch released on March 20. The update restores the Prepared skill for the Silent character, removing the replacement Prepare skill. Co-founder Anthony Giovannetti explained in the patch notes that while Sly synergies are too dominant, Prepared remains integral to the Silent's core identity. Changes to the Necrobinder's Borrowed Time and Capture Spirit cards have also been reverted. Mega Crit highlighted the in-game feedback tool as instrumental in guiding these decisions, increasing its character limit from 500 to 8,000 words. The studio tweeted: Another patch just dropped on the Beta Branch, with lots of balance adjustments from last week's beta patch! Notably: Prepared is back! So you can lower your Shivs 😅 But seriously, the in-game feedback we've received is much appreciated. Other adjustments include buffs for Ironclad, such as Cinder now exhausting a card from the hand instead of the draw pile, and Tremble gaining exhaust effects. The Regent received multiple enhancements, like Spoils of War drawing two cards, Sword Sage no longer raising Sovereign Blade's cost, and upgraded Parry providing 14 block. In contrast, the Defect saw a nerf to Voltaic, raising its cost from 2 to 3. Mega Crit noted over 15,000 negative Steam reviews last week but attributed changes to player feedback via the in-game tool. Community reactions on r/slaythespire have been largely positive, though some players question potential review bombing influence.

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Realistic illustration of a computer screen showing Slay the Spire 2's Neowsletter roadmap, surrounded by game elements, for gaming news article.
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Mega Crit shares Slay the Spire 2 roadmap in first-month Neowsletter

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One day after Major Update #1 and a wave of review bombing, Mega Crit released a 'Neowsletter' outlining the roadmap for Slay the Spire 2, one month into early access. It shares player statistics, development insights, upcoming features, and reaffirms the small-team approach without strict deadlines.

Mega Crit released Major Update #1 for Slay the Spire 2 on Steam, bringing beta branch content to the main version with balance changes, new cards, and UI improvements. The update triggered a second wave of review bombing in the past 24 hours, with 3,609 negative reviews mostly from Chinese accounts. Players cited nerfs to infinite combos and buffs to bosses like the Doormaker as making the game harder.

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Developer Mega Crit released patch version 0.106.0 for Slay the Spire 2 on the beta branch. The update includes card reworks, elite fight changes, and adjustments to the new Aeonglass boss.

Slay the Spire 2 has drawn sharply divided feedback on Steam since its March 5 release. Filtering out certain reviews yields a 94 percent Very Positive score, while the unfiltered rating sits at 56 percent Mixed. Multiple waves of review bombing have shaped the current picture.

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Pearl Abyss rolled out patch 1.05.00 for Crimson Desert starting May 2-3, 2026, across PC, PS5, and Xbox Series X|S, introducing Rematch boss replays and Re-blockade for sustained combat challenges in liberated regions. New legendary pets, gold bar fixes, UI/combat improvements, graphics upgrades, and bug fixes enhance the open-world action game, building on the recent update roadmap.

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